Reset enhanced mode state when closing a controller
Fixes https://github.com/libsdl-org/SDL/issues/11912
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3 changed files with 12 additions and 0 deletions
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@ -1353,6 +1353,10 @@ static void HIDAPI_DriverPS4_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joysti
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SDL_PS4EnhancedReportsChanged, ctx);
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ctx->joystick = NULL;
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ctx->report_sensors = false;
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ctx->enhanced_mode = false;
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ctx->enhanced_mode_available = false;
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}
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static void HIDAPI_DriverPS4_FreeDevice(SDL_HIDAPI_Device *device)
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@ -1587,6 +1587,10 @@ static void HIDAPI_DriverPS5_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joysti
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SDL_PS5PlayerLEDHintChanged, ctx);
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ctx->joystick = NULL;
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ctx->report_sensors = false;
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ctx->enhanced_mode = false;
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ctx->enhanced_mode_available = false;
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}
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static void HIDAPI_DriverPS5_FreeDevice(SDL_HIDAPI_Device *device)
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@ -2766,6 +2766,10 @@ static void HIDAPI_DriverSwitch_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joy
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SDL_PlayerLEDHintChanged, ctx);
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ctx->joystick = NULL;
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ctx->m_bReportSensors = false;
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ctx->m_bEnhancedMode = false;
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ctx->m_bEnhancedModeAvailable = false;
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}
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static void HIDAPI_DriverSwitch_FreeDevice(SDL_HIDAPI_Device *device)
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