diff --git a/include/SDL3/SDL_hints.h b/include/SDL3/SDL_hints.h index d8bbfb4728..96637815ea 100644 --- a/include/SDL3/SDL_hints.h +++ b/include/SDL3/SDL_hints.h @@ -3824,12 +3824,14 @@ extern "C" { #define SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP "SDL_WINDOWS_ENABLE_MESSAGELOOP" /** - * A variable controlling whether GameInput is used for raw keyboard and mouse on Windows. + * A variable controlling whether GameInput is used for raw keyboard and mouse + * on Windows. * * The variable can be set to the following values: * * - "0": GameInput is not used for raw keyboard and mouse events. - * - "1": GameInput is used for raw keyboard and mouse events, if available. (default) + * - "1": GameInput is used for raw keyboard and mouse events, if available. + * (default) * * This hint should be set before SDL is initialized. *