cocoa: Put a mutex around GL_SwapBuffers.

Prevents deadlock when swapping two different GL contexts on two different
threads at the same time on macOS 10.14 ("Mojave").

Fixes Bugzilla #4278.
This commit is contained in:
Ryan C. Gordon 2018-10-18 23:38:27 -04:00
parent 84e7832018
commit 1fb20f0ab9
3 changed files with 15 additions and 1 deletions

View file

@ -410,8 +410,14 @@ Cocoa_GL_SwapWindow(_THIS, SDL_Window * window)
{ @autoreleasepool
{
SDLOpenGLContext* nscontext = (SDLOpenGLContext*)SDL_GL_GetCurrentContext();
SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
/* on 10.14 ("Mojave") and later, this deadlocks if two contexts in two
threads try to swap at the same time, so put a mutex around it. */
SDL_LockMutex(videodata->swaplock);
[nscontext flushBuffer];
[nscontext updateIfNeeded];
SDL_UnlockMutex(videodata->swaplock);
return 0;
}}