Removed the nanosecond versions of event and thread primitive waits from the public API

It's not clear applications need this level of precision yet, so let's leave these private for now.
This commit is contained in:
Sam Lantinga 2022-12-02 08:29:46 -08:00
parent e2432bbd3b
commit 1f4cc733a1
6 changed files with 17 additions and 109 deletions

View file

@ -890,8 +890,5 @@
#define SDL_GDKSuspendComplete SDL_GDKSuspendComplete_REAL
#define SDL_GetWindowWMInfo SDL_GetWindowWMInfo_REAL
#define SDL_memset4 SDL_memset4_REAL
#define SDL_WaitEventTimeoutNS SDL_WaitEventTimeoutNS_REAL
#define SDL_SemWaitTimeoutNS SDL_SemWaitTimeoutNS_REAL
#define SDL_CondWaitTimeoutNS SDL_CondWaitTimeoutNS_REAL
#define SDL_GetTicksNS SDL_GetTicksNS_REAL
#define SDL_DelayNS SDL_DelayNS_REAL