OCD fixes: Adds a space after /* (glory to regular expressions!)

This commit is contained in:
Gabriel Jacobo 2013-08-21 09:47:10 -03:00
parent 695344d163
commit 1e49b1ed6e
83 changed files with 459 additions and 459 deletions

View file

@ -196,7 +196,7 @@ explodeEmitter(struct particle *emitter)
float speed = randomFloat(0.00, powf(0.17, exponent));
speed = powf(speed, 1.0f / exponent);
/*select the particle at the end of our array */
/* select the particle at the end of our array */
struct particle *p = &particles[num_active_particles];
/* set the particles properties */

View file

@ -80,7 +80,7 @@ fontMapping map[TABLE_SIZE] = {
{SDL_SCANCODE_7, 1, 0, 23}, /* 7 */
{SDL_SCANCODE_8, 1, 0, 24}, /* 8 */
{SDL_SCANCODE_9, 1, 0, 25}, /* 9 */
{SDL_SCANCODE_SPACE, 1, 0, 0}, /*' ' */
{SDL_SCANCODE_SPACE, 1, 0, 0}, /* ' ' */
{SDL_SCANCODE_1, 0, KMOD_SHIFT, 1}, /* ! */
{SDL_SCANCODE_SLASH, 0, KMOD_SHIFT, 31}, /* ? */
{SDL_SCANCODE_SLASH, 1, 0, 15}, /* / */

View file

@ -92,7 +92,7 @@ main(int argc, char *argv[])
SDL_WINDOW_BORDERLESS);
renderer = SDL_CreateRenderer(window, 0, 0);
/*load brush texture */
/* load brush texture */
initializeTexture(renderer);
/* fill canvass initially with all black */