Added SDL_JoystickRumbleTriggers() and SDL_GameControllerRumbleTriggers()

This commit is contained in:
Sam Lantinga 2020-11-11 18:57:37 -08:00
parent 067630aef3
commit 1e2caac58b
28 changed files with 326 additions and 10 deletions

View file

@ -1071,6 +1071,23 @@ HIDAPI_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint
return result;
}
static int
HIDAPI_JoystickRumbleTriggers(SDL_Joystick * joystick, Uint16 left_rumble, Uint16 right_rumble)
{
int result;
if (joystick->hwdata) {
SDL_HIDAPI_Device *device = joystick->hwdata->device;
result = device->driver->RumbleJoystickTriggers(device, joystick, left_rumble, right_rumble);
} else {
SDL_SetError("Rumble failed, device disconnected");
result = -1;
}
return result;
}
static SDL_bool
HIDAPI_JoystickHasLED(SDL_Joystick * joystick)
{
@ -1175,6 +1192,7 @@ SDL_JoystickDriver SDL_HIDAPI_JoystickDriver =
HIDAPI_JoystickGetDeviceInstanceID,
HIDAPI_JoystickOpen,
HIDAPI_JoystickRumble,
HIDAPI_JoystickRumbleTriggers,
HIDAPI_JoystickHasLED,
HIDAPI_JoystickSetLED,
HIDAPI_JoystickUpdate,