win32: Set the WS_THICKFRAME style on popup windows

Without it, programmatically resizing the window seems to fail. As popup windows are implicitly borderless, calculations taking the frame size into account need to be avoided.
This commit is contained in:
Frank Praznik 2024-12-31 17:25:37 -05:00
parent 643281d022
commit 1d417ab27f
2 changed files with 8 additions and 5 deletions

View file

@ -1405,7 +1405,7 @@ LRESULT CALLBACK WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lPara
constrain_max_size = FALSE;
}
if (!(SDL_GetWindowFlags(data->window) & SDL_WINDOW_BORDERLESS)) {
if (!(SDL_GetWindowFlags(data->window) & SDL_WINDOW_BORDERLESS) && !SDL_WINDOW_IS_POPUP(data->window)) {
size.top = 0;
size.left = 0;
size.bottom = h;
@ -1991,7 +1991,7 @@ LRESULT CALLBACK WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lPara
{
RECT rect = { 0 };
if (!(data->window->flags & SDL_WINDOW_BORDERLESS)) {
if (!(data->window->flags & SDL_WINDOW_BORDERLESS) && !SDL_WINDOW_IS_POPUP(data->window)) {
WIN_AdjustWindowRectForHWND(hwnd, &rect, prevDPI);
}
@ -2008,7 +2008,7 @@ LRESULT CALLBACK WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lPara
rect.right = query_client_w_win;
rect.bottom = query_client_h_win;
if (!(data->window->flags & SDL_WINDOW_BORDERLESS)) {
if (!(data->window->flags & SDL_WINDOW_BORDERLESS) && !SDL_WINDOW_IS_POPUP(data->window)) {
WIN_AdjustWindowRectForHWND(hwnd, &rect, nextDPI);
}

View file

@ -162,7 +162,7 @@ static DWORD GetWindowStyle(SDL_Window *window)
DWORD style = 0;
if (SDL_WINDOW_IS_POPUP(window)) {
style |= WS_POPUP;
style |= WS_POPUP | WS_THICKFRAME;
} else if (window->flags & SDL_WINDOW_FULLSCREEN) {
style |= STYLE_FULLSCREEN;
} else {
@ -269,7 +269,7 @@ static bool WIN_AdjustWindowRectWithStyle(SDL_Window *window, DWORD style, DWORD
/* borderless windows will have WM_NCCALCSIZE return 0 for the non-client area. When this happens, it looks like windows will send a resize message
expanding the window client area to the previous window + chrome size, so shouldn't need to adjust the window size for the set styles.
*/
if (!(window->flags & SDL_WINDOW_BORDERLESS)) {
if (!(window->flags & SDL_WINDOW_BORDERLESS) && !SDL_WINDOW_IS_POPUP(window)) {
#if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES)
AdjustWindowRectEx(&rect, style, menu, 0);
#else
@ -765,6 +765,9 @@ bool WIN_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_Properties
WIN_ConstrainPopup(window, false);
WIN_AdjustWindowRectWithStyle(window, style, styleEx, FALSE, &x, &y, &w, &h, SDL_WINDOWRECT_FLOATING);
int gx, gy;
SDL_RelativeToGlobalForWindow(window, window->floating.x, window->floating.y, &gx, &gy);
SDL_Log("Create at: %i,%i (%i,%i)", gx, gy, x, y);
hwnd = CreateWindowEx(styleEx, SDL_Appname, TEXT(""), style,
x, y, w, h, parent, NULL, SDL_Instance, NULL);
if (!hwnd) {