From 1b8d4d77d6f6ecc4fc79872db1a24c8dcc9d652a Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Thu, 25 Apr 2024 21:01:12 +0000 Subject: [PATCH] Sync SDL3 wiki -> header --- include/SDL3/SDL_video.h | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/include/SDL3/SDL_video.h b/include/SDL3/SDL_video.h index 8a2cc1c212..eead9c8f32 100644 --- a/include/SDL3/SDL_video.h +++ b/include/SDL3/SDL_video.h @@ -955,16 +955,18 @@ extern DECLSPEC SDL_Window *SDLCALL SDL_CreatePopupWindow(SDL_Window *parent, in * window may appear to be larger than the desktop space, and possible loss * of cursor precision can occur. New applications should be designed with * proper DPI awareness and handling instead of enabling this. - * - `SDL_PROP_WINDOW_CREATE_WAYLAND_SURFACE_ROLE_CUSTOM_BOOLEAN` - true if + * - `SDL_PROP_WINDOW_CREATE_WAYLAND_SURFACE_ROLE_CUSTOM_BOOLEAN` - true if * the application wants to use the Wayland surface for a custom role and * does not want it attached to an XDG toplevel window. See - * docs/README-wayland.md for more information on using custom surfaces. + * [docs/README-wayland.md](https://github.com/libsdl-org/SDL/blob/main/docs/README-wayland.md) + * for more information on using custom surfaces. * - `SDL_PROP_WINDOW_CREATE_WAYLAND_CREATE_EGL_WINDOW_BOOLEAN` - true if the * application wants an associated `wl_egl_window` object to be created, * even if the window does not have the OpenGL property or flag set. - * - `SDL_PROP_WINDOW_CREATE_WAYLAND_WL_SURFACE_POINTER` - the wl_surface + * - `SDL_PROP_WINDOW_CREATE_WAYLAND_WL_SURFACE_POINTER` - the wl_surface * associated with the window, if you want to wrap an existing window. See - * docs/README-wayland.md for more information. + * [docs/README-wayland.md](https://github.com/libsdl-org/SDL/blob/main/docs/README-wayland.md) + * for more information. * * These are additional supported properties on Windows: *