Fixed SDL_pen.h for SDL3 bit flag conventions
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1 changed files with 8 additions and 7 deletions
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@ -66,13 +66,14 @@ typedef Uint32 SDL_PenID;
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* \since This datatype is available since SDL 3.0.0.
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*/
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typedef Uint32 SDL_PenInputFlags;
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#define SDL_PEN_INPUT_DOWN (1u << 0) /**< & to see if pen is pressed down */
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#define SDL_PEN_INPUT_BUTTON_1 (1u << 1) /**< & to see if button 1 is pressed */
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#define SDL_PEN_INPUT_BUTTON_2 (1u << 2) /**< & to see if button 2 is pressed */
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#define SDL_PEN_INPUT_BUTTON_3 (1u << 3) /**< & to see if button 3 is pressed */
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#define SDL_PEN_INPUT_BUTTON_4 (1u << 4) /**< & to see if button 4 is pressed */
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#define SDL_PEN_INPUT_BUTTON_5 (1u << 5) /**< & to see if button 5 is pressed */
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#define SDL_PEN_INPUT_ERASER_TIP (1u << 30) /**< & to see if eraser tip is used */
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#define SDL_PEN_INPUT_DOWN (1u << 0) /**< pen is pressed down */
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#define SDL_PEN_INPUT_BUTTON_1 (1u << 1) /**< button 1 is pressed */
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#define SDL_PEN_INPUT_BUTTON_2 (1u << 2) /**< button 2 is pressed */
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#define SDL_PEN_INPUT_BUTTON_3 (1u << 3) /**< button 3 is pressed */
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#define SDL_PEN_INPUT_BUTTON_4 (1u << 4) /**< button 4 is pressed */
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#define SDL_PEN_INPUT_BUTTON_5 (1u << 5) /**< button 5 is pressed */
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#define SDL_PEN_INPUT_ERASER_TIP (1u << 30) /**< eraser tip is used */
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/**
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* Pen axis indices.
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