Fixed SDL_pen.h for SDL3 bit flag conventions

This commit is contained in:
Sam Lantinga 2024-09-02 16:57:44 -07:00
parent 35dadda327
commit 18c46a3313

View file

@ -66,13 +66,14 @@ typedef Uint32 SDL_PenID;
* \since This datatype is available since SDL 3.0.0.
*/
typedef Uint32 SDL_PenInputFlags;
#define SDL_PEN_INPUT_DOWN (1u << 0) /**< & to see if pen is pressed down */
#define SDL_PEN_INPUT_BUTTON_1 (1u << 1) /**< & to see if button 1 is pressed */
#define SDL_PEN_INPUT_BUTTON_2 (1u << 2) /**< & to see if button 2 is pressed */
#define SDL_PEN_INPUT_BUTTON_3 (1u << 3) /**< & to see if button 3 is pressed */
#define SDL_PEN_INPUT_BUTTON_4 (1u << 4) /**< & to see if button 4 is pressed */
#define SDL_PEN_INPUT_BUTTON_5 (1u << 5) /**< & to see if button 5 is pressed */
#define SDL_PEN_INPUT_ERASER_TIP (1u << 30) /**< & to see if eraser tip is used */
#define SDL_PEN_INPUT_DOWN (1u << 0) /**< pen is pressed down */
#define SDL_PEN_INPUT_BUTTON_1 (1u << 1) /**< button 1 is pressed */
#define SDL_PEN_INPUT_BUTTON_2 (1u << 2) /**< button 2 is pressed */
#define SDL_PEN_INPUT_BUTTON_3 (1u << 3) /**< button 3 is pressed */
#define SDL_PEN_INPUT_BUTTON_4 (1u << 4) /**< button 4 is pressed */
#define SDL_PEN_INPUT_BUTTON_5 (1u << 5) /**< button 5 is pressed */
#define SDL_PEN_INPUT_ERASER_TIP (1u << 30) /**< eraser tip is used */
/**
* Pen axis indices.