diff --git a/include/SDL3/SDL_camera.h b/include/SDL3/SDL_camera.h index c19e50db9e..0204fe9bdc 100644 --- a/include/SDL3/SDL_camera.h +++ b/include/SDL3/SDL_camera.h @@ -241,7 +241,7 @@ extern DECLSPEC SDL_Camera *SDLCALL SDL_OpenCameraDevice(SDL_CameraDeviceID inst /** * Get the instance ID of an opened camera. * - * \param device an SDL_Camera to query + * \param camera an SDL_Camera to query * \returns the instance ID of the specified camera on success or 0 on * failure; call SDL_GetError() for more information. * @@ -256,7 +256,7 @@ extern DECLSPEC SDL_CameraDeviceID SDLCALL SDL_GetCameraInstanceID(SDL_Camera *c /** * Get the properties associated with an opened camera. * - * \param device the SDL_Camera obtained from SDL_OpenCameraDevice() + * \param camera the SDL_Camera obtained from SDL_OpenCameraDevice() * \returns a valid property ID on success or 0 on failure; call * SDL_GetError() for more information. * @@ -275,7 +275,7 @@ extern DECLSPEC SDL_PropertiesID SDLCALL SDL_GetCameraProperties(SDL_Camera *cam * Note that this might not be the native format of the hardware, as SDL * might be converting to this format behind the scenes. * - * \param device opened camera device + * \param camera opened camera device * \param spec The SDL_CameraSpec to be initialized by this function. * \returns 0 on success or a negative error code on failure; call * SDL_GetError() for more information. @@ -312,7 +312,7 @@ extern DECLSPEC int SDLCALL SDL_GetCameraFormat(SDL_Camera *camera, SDL_CameraSp * Do not call SDL_FreeSurface() on the returned surface! It must be given back * to the camera subsystem with SDL_ReleaseCameraFrame! * - * \param device opened camera device + * \param camera opened camera device * \param timestampNS a pointer filled in with the frame's timestamp, or 0 on error. Can be NULL. * \returns A new frame of video on success, NULL if none is currently available. * @@ -341,7 +341,7 @@ extern DECLSPEC SDL_Surface * SDLCALL SDL_AcquireCameraFrame(SDL_Camera *camera, * The app should not use the surface again after calling this function; * assume the surface is freed and the pointer is invalid. * - * \param device opened camera device + * \param camera opened camera device * \param frame The video frame surface to release. * \returns 0 on success or a negative error code on failure; call * SDL_GetError() for more information. @@ -358,7 +358,7 @@ extern DECLSPEC int SDLCALL SDL_ReleaseCameraFrame(SDL_Camera *camera, SDL_Surfa * Use this function to shut down camera processing and close the * camera device. * - * \param device opened camera device + * \param camera opened camera device * * \threadsafety It is safe to call this function from any thread, but * no thread may reference `device` once this function