diff --git a/include/SDL3/SDL_stdinc.h b/include/SDL3/SDL_stdinc.h index 9fab111194..5d978d769f 100644 --- a/include/SDL3/SDL_stdinc.h +++ b/include/SDL3/SDL_stdinc.h @@ -1285,7 +1285,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_srand(Uint64 seed); * * \returns a random value in the range of [0-SDL_MAX_UINT32]. * - * \threadsafety All calls should be from from a single thread, use + * \threadsafety All calls should be made from a single thread, use * SDL_rand_r() when using multiple threads. * * \since This function is available since SDL 3.0.0.