From 17768c51fcb4497e7daabc2fa9e96841721b4acd Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Sat, 27 Jan 2024 15:24:41 -0800 Subject: [PATCH] Revert "Sync SDL3 wiki -> header" This reverts commit 5e96e410d6330ebfee63ff55e5332bc2f9f7a34c. --- include/SDL3/SDL_gamepad.h | 15 +++++++-------- include/SDL3/SDL_joystick.h | 15 +++++++-------- 2 files changed, 14 insertions(+), 16 deletions(-) diff --git a/include/SDL3/SDL_gamepad.h b/include/SDL3/SDL_gamepad.h index 53b9709c51..710b8cd976 100644 --- a/include/SDL3/SDL_gamepad.h +++ b/include/SDL3/SDL_gamepad.h @@ -594,14 +594,13 @@ extern DECLSPEC SDL_Gamepad *SDLCALL SDL_GetGamepadFromPlayerIndex(int player_in * * These properties are shared with the underlying joystick object. * - * The following read-only properties are provided by SDL: - - * `SDL_PROP_GAMEPAD_CAP_MONO_LED_BOOLEAN`: true if this gamepad has an LED - * that has adjustable brightness - `SDL_PROP_GAMEPAD_CAP_RGB_LED_BOOLEAN`: - * true if this gamepad has an LED that has adjustable color - - * `SDL_PROP_GAMEPAD_CAP_PLAYER_LED_BOOLEAN`: true if this gamepad has a - * player LED - `SDL_PROP_GAMEPAD_CAP_RUMBLE_BOOLEAN`: true if this gamepad - * has left/right rumble - `SDL_PROP_GAMEPAD_CAP_TRIGGER_RUMBLE_BOOLEAN`: true - * if this gamepad has simple trigger rumble + * The following read-only properties are provided by SDL: + * + * - `SDL_PROP_GAMEPAD_CAP_MONO_LED_BOOLEAN`: true if this gamepad has an LED that has adjustable brightness + * - `SDL_PROP_GAMEPAD_CAP_RGB_LED_BOOLEAN`: true if this gamepad has an LED that has adjustable color + * - `SDL_PROP_GAMEPAD_CAP_PLAYER_LED_BOOLEAN`: true if this gamepad has a player LED + * - `SDL_PROP_GAMEPAD_CAP_RUMBLE_BOOLEAN`: true if this gamepad has left/right rumble + * - `SDL_PROP_GAMEPAD_CAP_TRIGGER_RUMBLE_BOOLEAN`: true if this gamepad has simple trigger rumble * * \param gamepad a gamepad identifier previously returned by * SDL_OpenGamepad() diff --git a/include/SDL3/SDL_joystick.h b/include/SDL3/SDL_joystick.h index 53139e38b8..339c092d5a 100644 --- a/include/SDL3/SDL_joystick.h +++ b/include/SDL3/SDL_joystick.h @@ -460,14 +460,13 @@ extern DECLSPEC int SDLCALL SDL_SetJoystickVirtualHat(SDL_Joystick *joystick, in /** * Get the properties associated with a joystick. * - * The following read-only properties are provided by SDL: - - * `SDL_PROP_JOYSTICK_CAP_MONO_LED_BOOLEAN`: true if this joystick has an LED - * that has adjustable brightness - `SDL_PROP_JOYSTICK_CAP_RGB_LED_BOOLEAN`: - * true if this joystick has an LED that has adjustable color - - * `SDL_PROP_JOYSTICK_CAP_PLAYER_LED_BOOLEAN`: true if this joystick has a - * player LED - `SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN`: true if this joystick - * has left/right rumble - `SDL_PROP_JOYSTICK_CAP_TRIGGER_RUMBLE_BOOLEAN`: - * true if this joystick has simple trigger rumble + * The following read-only properties are provided by SDL: + * + * - `SDL_PROP_JOYSTICK_CAP_MONO_LED_BOOLEAN`: true if this joystick has an LED that has adjustable brightness + * - `SDL_PROP_JOYSTICK_CAP_RGB_LED_BOOLEAN`: true if this joystick has an LED that has adjustable color + * - `SDL_PROP_JOYSTICK_CAP_PLAYER_LED_BOOLEAN`: true if this joystick has a player LED + * - `SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN`: true if this joystick has left/right rumble + * - `SDL_PROP_JOYSTICK_CAP_TRIGGER_RUMBLE_BOOLEAN`: true if this joystick has simple trigger rumble * * \param joystick the SDL_Joystick obtained from SDL_OpenJoystick() * \returns a valid property ID on success or 0 on failure; call