winrt: Removed WinRT/Windows Phone/UWP support.

Fixes #10724.
This commit is contained in:
Ryan C. Gordon 2024-09-05 23:36:16 -04:00
parent 6d7c211faf
commit 154452a726
126 changed files with 150 additions and 9582 deletions

View file

@ -36,7 +36,7 @@
#include <SDL3/SDL_atomic.h>
#include <SDL3/SDL_mutex.h>
#if (defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK)) && !defined(SDL_PLATFORM_WINRT)
#if (defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK))
#include <process.h> /* _beginthreadex() and _endthreadex() */
#endif
@ -263,7 +263,7 @@ extern SDL_DECLSPEC SDL_Thread * SDLCALL SDL_CreateThreadWithProperties(SDL_Prop
/* The real implementation, hidden from the wiki, so it can show this as real functions that don't have macro magic. */
#ifndef SDL_WIKI_DOCUMENTATION_SECTION
# if (defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK)) && !defined(SDL_PLATFORM_WINRT)
# if (defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK))
# ifndef SDL_BeginThreadFunction
# define SDL_BeginThreadFunction _beginthreadex
# endif