mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-05-28 23:49:12 +00:00
Document that the timer callback can potentially be called before the timer returns.
This commit is contained in:
parent
aaa9bf9422
commit
14667cc0a3
1 changed files with 2 additions and 2 deletions
|
@ -165,7 +165,7 @@ typedef Uint32 (SDLCALL *SDL_TimerCallback)(void *userdata, SDL_TimerID timerID,
|
|||
* timer interval. If the value returned from the callback is 0, the timer is
|
||||
* canceled.
|
||||
*
|
||||
* The callback is run on a separate thread.
|
||||
* The callback is run on a separate thread, and for short timeouts can potentially be called before this function returns.
|
||||
*
|
||||
* Timers take into account the amount of time it took to execute the
|
||||
* callback. For example, if the callback took 250 ms to execute and returned
|
||||
|
@ -226,7 +226,7 @@ typedef Uint64 (SDLCALL *SDL_NSTimerCallback)(void *userdata, SDL_TimerID timerI
|
|||
* timer interval. If the value returned from the callback is 0, the timer is
|
||||
* canceled.
|
||||
*
|
||||
* The callback is run on a separate thread.
|
||||
* The callback is run on a separate thread, and for short timeouts can potentially be called before this function returns.
|
||||
*
|
||||
* Timers take into account the amount of time it took to execute the
|
||||
* callback. For example, if the callback took 250 ns to execute and returned
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue