Removed SDL_SoftStretch() from the public API

SDL_BlitSurfaceScaled() is more flexible and uses the SDL_SoftStretch() fast path when possible. Having two surface scaling APIs was confusing, especially when one of them has unexpected limitations.
This commit is contained in:
Sam Lantinga 2024-07-20 15:52:42 -07:00
parent 5ce81ebcc9
commit 12e50d17a2
9 changed files with 8 additions and 26 deletions

View file

@ -806,7 +806,6 @@ SDL3_0.0.0 {
SDL_ShowWindow;
SDL_ShowWindowSystemMenu;
SDL_SignalCondition;
SDL_SoftStretch;
SDL_StartTextInput;
SDL_StepUTF8;
SDL_StopHapticEffect;