Added SDL_RenderViewportSet() to tell whether the viewport was previously set to a specific rectangle.

Fixes https://github.com/libsdl-org/SDL/issues/9029
This commit is contained in:
Sam Lantinga 2024-02-09 16:37:04 -08:00
parent 3ebbf0f409
commit 1162097135
5 changed files with 31 additions and 0 deletions

View file

@ -971,6 +971,7 @@ SDL3_0.0.0 {
SDL_GetRenderColorScale;
SDL_RenderGeometryRawFloat;
SDL_SetWindowShape;
SDL_RenderViewportSet;
# extra symbols go here (don't modify this line)
local: *;
};

View file

@ -996,3 +996,4 @@
#define SDL_GetRenderColorScale SDL_GetRenderColorScale_REAL
#define SDL_RenderGeometryRawFloat SDL_RenderGeometryRawFloat_REAL
#define SDL_SetWindowShape SDL_SetWindowShape_REAL
#define SDL_RenderViewportSet SDL_RenderViewportSet_REAL

View file

@ -1021,3 +1021,4 @@ SDL_DYNAPI_PROC(int,SDL_SetRenderColorScale,(SDL_Renderer *a, float b),(a,b),ret
SDL_DYNAPI_PROC(int,SDL_GetRenderColorScale,(SDL_Renderer *a, float *b),(a,b),return)
SDL_DYNAPI_PROC(int,SDL_RenderGeometryRawFloat,(SDL_Renderer *a, SDL_Texture *b, const float *c, int d, const SDL_FColor *e, int f, const float *g, int h, int i, const void *j, int k, int l),(a,b,c,d,e,f,g,h,i,j,k,l),return)
SDL_DYNAPI_PROC(int,SDL_SetWindowShape,(SDL_Window *a, SDL_Surface *b),(a,b),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_RenderViewportSet,(SDL_Renderer *a),(a),return)