diff --git a/src/dynapi/SDL_dynapi.sym b/src/dynapi/SDL_dynapi.sym index 6c6aa7695c..e2259e16c6 100644 --- a/src/dynapi/SDL_dynapi.sym +++ b/src/dynapi/SDL_dynapi.sym @@ -117,8 +117,6 @@ SDL3_0.0.0 { SDL_CreateWindowWithProperties; SDL_CursorVisible; SDL_DateTimeToTime; - SDL_RemoveEventWatch; - SDL_RemoveHintCallback; SDL_Delay; SDL_DelayNS; SDL_DestroyAudioStream; @@ -703,6 +701,8 @@ SDL3_0.0.0 { SDL_ReleaseGPUTransferBuffer; SDL_ReleaseWindowFromGPUDevice; SDL_ReloadGamepadMappings; + SDL_RemoveEventWatch; + SDL_RemoveHintCallback; SDL_RemovePath; SDL_RemoveStoragePath; SDL_RemoveSurfaceAlternateImages; @@ -1104,6 +1104,7 @@ SDL3_0.0.0 { SDL_strndup; SDL_strnlen; SDL_strnstr; + SDL_strpbrk; SDL_strrchr; SDL_strrev; SDL_strstr; @@ -1144,7 +1145,6 @@ SDL3_0.0.0 { SDL_wcsnstr; SDL_wcsstr; SDL_wcstol; - SDL_strpbrk; # extra symbols go here (don't modify this line) local: *; }; diff --git a/src/dynapi/SDL_dynapi_overrides.h b/src/dynapi/SDL_dynapi_overrides.h index f0e1118c69..a3ae76136b 100644 --- a/src/dynapi/SDL_dynapi_overrides.h +++ b/src/dynapi/SDL_dynapi_overrides.h @@ -142,8 +142,6 @@ #define SDL_CreateWindowWithProperties SDL_CreateWindowWithProperties_REAL #define SDL_CursorVisible SDL_CursorVisible_REAL #define SDL_DateTimeToTime SDL_DateTimeToTime_REAL -#define SDL_RemoveEventWatch SDL_RemoveEventWatch_REAL -#define SDL_RemoveHintCallback SDL_RemoveHintCallback_REAL #define SDL_Delay SDL_Delay_REAL #define SDL_DelayNS SDL_DelayNS_REAL #define SDL_DestroyAudioStream SDL_DestroyAudioStream_REAL @@ -728,6 +726,8 @@ #define SDL_ReleaseGPUTransferBuffer SDL_ReleaseGPUTransferBuffer_REAL #define SDL_ReleaseWindowFromGPUDevice SDL_ReleaseWindowFromGPUDevice_REAL #define SDL_ReloadGamepadMappings SDL_ReloadGamepadMappings_REAL +#define SDL_RemoveEventWatch SDL_RemoveEventWatch_REAL +#define SDL_RemoveHintCallback SDL_RemoveHintCallback_REAL #define SDL_RemovePath SDL_RemovePath_REAL #define SDL_RemoveStoragePath SDL_RemoveStoragePath_REAL #define SDL_RemoveSurfaceAlternateImages SDL_RemoveSurfaceAlternateImages_REAL @@ -1129,6 +1129,7 @@ #define SDL_strndup SDL_strndup_REAL #define SDL_strnlen SDL_strnlen_REAL #define SDL_strnstr SDL_strnstr_REAL +#define SDL_strpbrk SDL_strpbrk_REAL #define SDL_strrchr SDL_strrchr_REAL #define SDL_strrev SDL_strrev_REAL #define SDL_strstr SDL_strstr_REAL @@ -1169,4 +1170,3 @@ #define SDL_wcsnstr SDL_wcsnstr_REAL #define SDL_wcsstr SDL_wcsstr_REAL #define SDL_wcstol SDL_wcstol_REAL -#define SDL_strpbrk SDL_strpbrk_REAL diff --git a/src/dynapi/SDL_dynapi_procs.h b/src/dynapi/SDL_dynapi_procs.h index b4c4e30620..b80ddf874c 100644 --- a/src/dynapi/SDL_dynapi_procs.h +++ b/src/dynapi/SDL_dynapi_procs.h @@ -1136,6 +1136,7 @@ SDL_DYNAPI_PROC(int,SDL_strncmp,(const char *a, const char *b, size_t c),(a,b,c) SDL_DYNAPI_PROC(char*,SDL_strndup,(const char *a, size_t b),(a,b),return) SDL_DYNAPI_PROC(size_t,SDL_strnlen,(const char *a, size_t b),(a,b),return) SDL_DYNAPI_PROC(char*,SDL_strnstr,(const char *a, const char *b, size_t c),(a,b,c),return) +SDL_DYNAPI_PROC(char*,SDL_strpbrk,(const char *a, const char *b),(a,b),return) SDL_DYNAPI_PROC(char*,SDL_strrchr,(const char *a, int b),(a,b),return) SDL_DYNAPI_PROC(char*,SDL_strrev,(char *a),(a),return) SDL_DYNAPI_PROC(char*,SDL_strstr,(const char *a, const char *b),(a,b),return) @@ -1175,4 +1176,3 @@ SDL_DYNAPI_PROC(size_t,SDL_wcsnlen,(const wchar_t *a, size_t b),(a,b),return) SDL_DYNAPI_PROC(wchar_t*,SDL_wcsnstr,(const wchar_t *a, const wchar_t *b, size_t c),(a,b,c),return) SDL_DYNAPI_PROC(wchar_t*,SDL_wcsstr,(const wchar_t *a, const wchar_t *b),(a,b),return) SDL_DYNAPI_PROC(long,SDL_wcstol,(const wchar_t *a, wchar_t **b, int c),(a,b,c),return) -SDL_DYNAPI_PROC(char*,SDL_strpbrk,(const char *a, const char *b),(a,b),return)