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Update qsort implementation
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1 changed files with 20 additions and 12 deletions
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@ -48,7 +48,7 @@
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/*
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This code came from Gareth McCaughan, under the zlib license.
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Specifically this: https://www.mccaughan.org.uk/software/qsort.c-1.15
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Specifically this: https://www.mccaughan.org.uk/software/qsort.c-1.16
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Everything below this comment until the HAVE_QSORT #endif was from Gareth
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(any minor changes will be noted inline).
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@ -97,7 +97,7 @@ Update for SDL3: we have modified this from a qsort function to qsort_r.
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* Gareth McCaughan
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*/
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/* Copyright (c) 1998-2016 Gareth McCaughan
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/* Copyright (c) 1998-2021 Gareth McCaughan
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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@ -133,17 +133,23 @@ Update for SDL3: we have modified this from a qsort function to qsort_r.
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* (pre-insertion-sort messed up).
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* Disable DEBUG_QSORT by default.
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* Tweak comments very slightly.
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* 2021-02-20 v1.16 Fix bug kindly reported by Ray Gardner
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* (error in recursion leading to possible
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* stack overflow).
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* When checking alignment, avoid casting
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* pointer to possibly-smaller integer.
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*/
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/* BEGIN SDL CHANGE ... commented this out with an #if 0 block. --ryan. */
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#if 0
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#include <assert.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <string.h>
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#undef DEBUG_QSORT
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static char _ID[]="<qsort.c gjm WITH CHANGES FOR SDL3 1.15 2016-03-10>";
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static char _ID[]="<qsort.c gjm WITH CHANGES FOR SDL3 1.16 2021-02-20>";
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#endif
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/* END SDL CHANGE ... commented this out with an #if 0 block. --ryan. */
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@ -153,7 +159,8 @@ static char _ID[]="<qsort.c gjm WITH CHANGES FOR SDL3 1.15 2016-03-10>";
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#define WORD_BYTES sizeof(int)
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/* How big does our stack need to be? Answer: one entry per
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* bit in a |size_t|.
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* bit in a |size_t|. (Actually, a bit less because we don't
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* recurse all the way down to size-1 subarrays.)
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*/
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#define STACK_SIZE (8*sizeof(size_t))
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@ -192,11 +199,12 @@ typedef struct { char * first; char * last; } stack_entry;
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* on large datasets for locality-of-reference reasons,
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* but it makes the code much nastier and increases
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* bookkeeping overhead.
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* 2. We always save the shorter and get to work on the
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* longer. This guarantees that every time we push
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* an item onto the stack its size is <= 1/2 of that
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* of its parent; so the stack can't need more than
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* log_2(max-array-size) entries.
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* 2. We always save the longer and get to work on the
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* shorter. This guarantees that whenever we push
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* a k'th entry onto the stack we are about to get
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* working on something of size <= N/2^k where N is
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* the original array size; so the stack can't need
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* more than log_2(max-array-size) entries.
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* 3. We choose a pivot by looking at the first, last
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* and middle elements. We arrange them into order
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* because it's easy to do that in conjunction with
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@ -258,8 +266,8 @@ typedef struct { char * first; char * last; } stack_entry;
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if (r>=Trunc) doRight \
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else pop \
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} \
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else if (l<=r) { pushLeft; doRight } \
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else if (r>=Trunc) { pushRight; doLeft }\
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else if (l<=r) { pushRight; doLeft } \
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else if (r>=Trunc) { pushLeft; doRight }\
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else doLeft \
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}
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@ -511,7 +519,7 @@ void SDL_qsort_r(void *base, size_t nmemb, size_t size,
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SDL_CompareCallback_r compare, void *userdata) {
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if (nmemb<=1) return;
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if (((size_t)base|size)&(WORD_BYTES-1))
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if (((uintptr_t)base|size)&(WORD_BYTES-1))
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qsort_r_nonaligned(base,nmemb,size,compare,userdata);
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else if (size!=WORD_BYTES)
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qsort_r_aligned(base,nmemb,size,compare,userdata);
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