thread: Reworked SDL_CreateThread to be consistent across platforms.

Also documented missing and weird bits, rename typedefs to fit SDL standards.
This commit is contained in:
Ryan C. Gordon 2024-05-21 01:46:48 -04:00
parent 983544a53e
commit 0ec716819e
30 changed files with 214 additions and 219 deletions

View file

@ -109,8 +109,8 @@
#define SDL_CreateTexture SDL_CreateTexture_REAL
#define SDL_CreateTextureFromSurface SDL_CreateTextureFromSurface_REAL
#define SDL_CreateTextureWithProperties SDL_CreateTextureWithProperties_REAL
#define SDL_CreateThread SDL_CreateThread_REAL
#define SDL_CreateThreadWithStackSize SDL_CreateThreadWithStackSize_REAL
#define SDL_CreateThreadRuntime SDL_CreateThreadRuntime_REAL
#define SDL_CreateThreadWithStackSizeRuntime SDL_CreateThreadWithStackSizeRuntime_REAL
#define SDL_CreateWindow SDL_CreateWindow_REAL
#define SDL_CreateWindowAndRenderer SDL_CreateWindowAndRenderer_REAL
#define SDL_CreateWindowWithProperties SDL_CreateWindowWithProperties_REAL