cleanup init functions of audio
- use SDL_bool if possible - assume NULL/SDL_FALSE filled impl - skip zfill of current_audio at the beginning of SDL_AudioInit (done before the init() calls)
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31 changed files with 170 additions and 178 deletions
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@ -326,7 +326,7 @@ NETBSDAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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return 0;
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}
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static int
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static SDL_bool
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NETBSDAUDIO_Init(SDL_AudioDriverImpl * impl)
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{
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/* Set the function pointers */
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@ -339,14 +339,14 @@ NETBSDAUDIO_Init(SDL_AudioDriverImpl * impl)
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impl->FlushCapture = NETBSDAUDIO_FlushCapture;
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impl->HasCaptureSupport = SDL_TRUE;
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impl->AllowsArbitraryDeviceNames = 1;
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impl->AllowsArbitraryDeviceNames = SDL_TRUE;
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return 1; /* this audio target is available. */
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return SDL_TRUE; /* this audio target is available. */
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}
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AudioBootStrap NETBSDAUDIO_bootstrap = {
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"netbsd", "NetBSD audio", NETBSDAUDIO_Init, 0
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"netbsd", "NetBSD audio", NETBSDAUDIO_Init, SDL_FALSE
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};
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#endif /* SDL_AUDIO_DRIVER_NETBSD */
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