cleanup init functions of audio

- use SDL_bool if possible
- assume NULL/SDL_FALSE filled impl
- skip zfill of current_audio at the beginning of SDL_AudioInit (done before the init() calls)
This commit is contained in:
pionere 2022-01-17 11:21:01 +01:00 committed by Ryan C. Gordon
parent 6fcfcc3d6f
commit 0dda8a7f4c
31 changed files with 170 additions and 178 deletions

View file

@ -326,7 +326,7 @@ NETBSDAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
return 0;
}
static int
static SDL_bool
NETBSDAUDIO_Init(SDL_AudioDriverImpl * impl)
{
/* Set the function pointers */
@ -339,14 +339,14 @@ NETBSDAUDIO_Init(SDL_AudioDriverImpl * impl)
impl->FlushCapture = NETBSDAUDIO_FlushCapture;
impl->HasCaptureSupport = SDL_TRUE;
impl->AllowsArbitraryDeviceNames = 1;
impl->AllowsArbitraryDeviceNames = SDL_TRUE;
return 1; /* this audio target is available. */
return SDL_TRUE; /* this audio target is available. */
}
AudioBootStrap NETBSDAUDIO_bootstrap = {
"netbsd", "NetBSD audio", NETBSDAUDIO_Init, 0
"netbsd", "NetBSD audio", NETBSDAUDIO_Init, SDL_FALSE
};
#endif /* SDL_AUDIO_DRIVER_NETBSD */