mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-05-21 04:08:27 +00:00
Removed SDL_Keysym
This commit is contained in:
parent
679e4471ed
commit
0dd579d40d
35 changed files with 150 additions and 150 deletions
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@ -347,6 +347,21 @@ The SDL_EVENT_WINDOW_RESIZED event is always sent, even in response to SDL_SetWi
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The SDL_EVENT_WINDOW_SIZE_CHANGED event has been removed, and you can use SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED to detect window backbuffer size changes.
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The SDL_EVENT_WINDOW_SIZE_CHANGED event has been removed, and you can use SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED to detect window backbuffer size changes.
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The keysym field of key events has been removed to remove one level of indirection, and `sym` has been renamed `key`.
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Code that looked like this:
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```c
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SDL_Event event;
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SDL_Keycode key = event.key.keysym.sym;
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SDL_Keymod mod = event.key.keysym.mod;
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```
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now looks like this:
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```c
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SDL_Event event;
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SDL_Keycode key = event.key.key;
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SDL_Keymod mod = event.key.mod;
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```
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The gamepad event structures caxis, cbutton, cdevice, ctouchpad, and csensor have been renamed gaxis, gbutton, gdevice, gtouchpad, and gsensor.
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The gamepad event structures caxis, cbutton, cdevice, ctouchpad, and csensor have been renamed gaxis, gbutton, gdevice, gtouchpad, and gsensor.
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The mouseX and mouseY fields of SDL_MouseWheelEvent have been renamed mouse_x and mouse_y.
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The mouseX and mouseY fields of SDL_MouseWheelEvent have been renamed mouse_x and mouse_y.
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@ -899,6 +914,9 @@ The following functions have been renamed:
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The following functions have been removed:
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The following functions have been removed:
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* SDL_IsTextInputShown()
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* SDL_IsTextInputShown()
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The following structures have been removed:
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* SDL_Keysym
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## SDL_keycode.h
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## SDL_keycode.h
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SDL_Keycode is now Uint32 and the SDLK_* constants are now defines instead of an enum, to more clearly reflect that they are a subset of the possible values of an SDL_Keycode.
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SDL_Keycode is now Uint32 and the SDLK_* constants are now defines instead of an enum, to more clearly reflect that they are a subset of the possible values of an SDL_Keycode.
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@ -301,16 +301,17 @@ typedef struct SDL_KeyboardDeviceEvent
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*/
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*/
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typedef struct SDL_KeyboardEvent
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typedef struct SDL_KeyboardEvent
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{
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{
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SDL_EventType type; /**< SDL_EVENT_KEY_DOWN or SDL_EVENT_KEY_UP */
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SDL_EventType type; /**< SDL_EVENT_KEY_DOWN or SDL_EVENT_KEY_UP */
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Uint32 reserved;
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_WindowID windowID; /**< The window with keyboard focus, if any */
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SDL_WindowID windowID; /**< The window with keyboard focus, if any */
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SDL_KeyboardID which; /**< The keyboard instance id, or 0 if unknown or virtual */
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SDL_KeyboardID which; /**< The keyboard instance id, or 0 if unknown or virtual */
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Uint8 state; /**< SDL_PRESSED or SDL_RELEASED */
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SDL_Scancode scancode; /**< SDL physical key code */
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Uint8 repeat; /**< Non-zero if this is a key repeat */
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SDL_Keycode key; /**< SDL virtual key code */
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Uint8 padding2;
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SDL_Keymod mod; /**< current key modifiers */
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Uint8 padding3;
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Uint16 raw; /**< The platform dependent scancode for this event */
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SDL_Keysym keysym; /**< The key that was pressed or released */
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Uint8 state; /**< SDL_PRESSED or SDL_RELEASED */
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Uint8 repeat; /**< Non-zero if this is a key repeat */
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} SDL_KeyboardEvent;
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} SDL_KeyboardEvent;
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/**
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/**
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@ -52,25 +52,6 @@ extern "C" {
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*/
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*/
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typedef Uint32 SDL_KeyboardID;
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typedef Uint32 SDL_KeyboardID;
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/**
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* The SDL keysym structure, used in key events.
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*
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* If you are looking for translated character input, see the
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* SDL_EVENT_TEXT_INPUT event.
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*
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* \since This struct is available since SDL 3.0.0.
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*
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* \sa SDL_Scancode
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* \sa SDL_Keycode
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*/
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typedef struct SDL_Keysym
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{
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SDL_Scancode scancode; /**< SDL physical key code - see SDL_Scancode for details */
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SDL_Keycode sym; /**< SDL virtual key code - see SDL_Keycode for details */
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SDL_Keymod mod; /**< current key modifiers */
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Uint16 raw; /**< The platform dependent scancode for this event */
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} SDL_Keysym;
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/* Function prototypes */
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/* Function prototypes */
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/**
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/**
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@ -338,14 +338,14 @@ static void SDL_LogEvent(const SDL_Event *event)
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break;
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break;
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#undef PRINT_KEYDEV_EVENT
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#undef PRINT_KEYDEV_EVENT
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#define PRINT_KEY_EVENT(event) \
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#define PRINT_KEY_EVENT(event) \
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(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u which=%u state=%s repeat=%s scancode=%u keycode=%u mod=%u)", \
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(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u which=%u state=%s repeat=%s scancode=%u keycode=%u mod=0x%x)", \
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(uint)event->key.timestamp, (uint)event->key.windowID, (uint)event->key.which, \
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(uint)event->key.timestamp, (uint)event->key.windowID, (uint)event->key.which, \
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event->key.state == SDL_PRESSED ? "pressed" : "released", \
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event->key.state == SDL_PRESSED ? "pressed" : "released", \
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event->key.repeat ? "true" : "false", \
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event->key.repeat ? "true" : "false", \
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(uint)event->key.keysym.scancode, \
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(uint)event->key.scancode, \
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(uint)event->key.keysym.sym, \
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(uint)event->key.key, \
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(uint)event->key.keysym.mod)
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(uint)event->key.mod)
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SDL_EVENT_CASE(SDL_EVENT_KEY_DOWN)
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SDL_EVENT_CASE(SDL_EVENT_KEY_DOWN)
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PRINT_KEY_EVENT(event);
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PRINT_KEY_EVENT(event);
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break;
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break;
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@ -399,12 +399,12 @@ static int SDL_SendKeyboardKeyInternal(Uint64 timestamp, Uint32 flags, SDL_Keybo
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SDL_Event event;
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SDL_Event event;
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event.type = type;
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event.type = type;
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event.common.timestamp = timestamp;
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event.common.timestamp = timestamp;
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event.key.scancode = scancode;
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event.key.key = keycode;
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event.key.mod = keyboard->modstate;
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event.key.raw = (Uint16)rawcode;
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event.key.state = state;
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event.key.state = state;
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event.key.repeat = repeat;
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event.key.repeat = repeat;
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event.key.keysym.scancode = scancode;
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event.key.keysym.sym = keycode;
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event.key.keysym.mod = keyboard->modstate;
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event.key.keysym.raw = (Uint16)rawcode;
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event.key.windowID = keyboard->focus ? keyboard->focus->id : 0;
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event.key.windowID = keyboard->focus ? keyboard->focus->id : 0;
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event.key.which = keyboardID;
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event.key.which = keyboardID;
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posted = (SDL_PushEvent(&event) > 0);
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posted = (SDL_PushEvent(&event) > 0);
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@ -1676,9 +1676,9 @@ static void SDLTest_PrintEvent(const SDL_Event *event)
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case SDL_EVENT_KEY_DOWN:
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case SDL_EVENT_KEY_DOWN:
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case SDL_EVENT_KEY_UP: {
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case SDL_EVENT_KEY_UP: {
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char modstr[64];
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char modstr[64];
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if (event->key.keysym.mod) {
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if (event->key.mod) {
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modstr[0] = '\0';
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modstr[0] = '\0';
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SDLTest_PrintModState(modstr, sizeof (modstr), event->key.keysym.mod);
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SDLTest_PrintModState(modstr, sizeof (modstr), event->key.mod);
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} else {
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} else {
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SDL_strlcpy(modstr, "NONE", sizeof (modstr));
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SDL_strlcpy(modstr, "NONE", sizeof (modstr));
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}
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}
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@ -1686,9 +1686,9 @@ static void SDLTest_PrintEvent(const SDL_Event *event)
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SDL_Log("SDL EVENT: Keyboard: key %s in window %" SDL_PRIu32 ": scancode 0x%08X = %s, keycode 0x%08" SDL_PRIX32 " = %s, mods = %s",
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SDL_Log("SDL EVENT: Keyboard: key %s in window %" SDL_PRIu32 ": scancode 0x%08X = %s, keycode 0x%08" SDL_PRIX32 " = %s, mods = %s",
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(event->type == SDL_EVENT_KEY_DOWN) ? "pressed" : "released",
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(event->type == SDL_EVENT_KEY_DOWN) ? "pressed" : "released",
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event->key.windowID,
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event->key.windowID,
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event->key.keysym.scancode,
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event->key.scancode,
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SDL_GetScancodeName(event->key.keysym.scancode),
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SDL_GetScancodeName(event->key.scancode),
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event->key.keysym.sym, SDL_GetKeyName(event->key.keysym.sym),
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event->key.key, SDL_GetKeyName(event->key.key),
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modstr);
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modstr);
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break;
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break;
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}
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}
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@ -2097,11 +2097,11 @@ int SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const SDL_Event
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break;
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break;
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case SDL_EVENT_KEY_DOWN:
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case SDL_EVENT_KEY_DOWN:
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{
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{
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SDL_bool withControl = !!(event->key.keysym.mod & SDL_KMOD_CTRL);
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SDL_bool withControl = !!(event->key.mod & SDL_KMOD_CTRL);
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SDL_bool withShift = !!(event->key.keysym.mod & SDL_KMOD_SHIFT);
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SDL_bool withShift = !!(event->key.mod & SDL_KMOD_SHIFT);
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SDL_bool withAlt = !!(event->key.keysym.mod & SDL_KMOD_ALT);
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SDL_bool withAlt = !!(event->key.mod & SDL_KMOD_ALT);
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switch (event->key.keysym.sym) {
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switch (event->key.key) {
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/* Add hotkeys here */
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/* Add hotkeys here */
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case SDLK_PRINTSCREEN:
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case SDLK_PRINTSCREEN:
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{
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{
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@ -2158,7 +2158,7 @@ int SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const SDL_Event
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}
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}
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if (current_index >= 0) {
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if (current_index >= 0) {
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SDL_DisplayID dest;
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SDL_DisplayID dest;
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if (event->key.keysym.sym == SDLK_UP || event->key.keysym.sym == SDLK_LEFT) {
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if (event->key.key == SDLK_UP || event->key.key == SDLK_LEFT) {
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dest = displays[(current_index + num_displays - 1) % num_displays];
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dest = displays[(current_index + num_displays - 1) % num_displays];
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} else {
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} else {
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dest = displays[(current_index + num_displays + 1) % num_displays];
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dest = displays[(current_index + num_displays + 1) % num_displays];
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@ -2180,16 +2180,16 @@ int SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const SDL_Event
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int x, y;
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int x, y;
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SDL_GetWindowPosition(window, &x, &y);
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SDL_GetWindowPosition(window, &x, &y);
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if (event->key.keysym.sym == SDLK_UP) {
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if (event->key.key == SDLK_UP) {
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y -= delta;
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y -= delta;
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}
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}
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if (event->key.keysym.sym == SDLK_DOWN) {
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if (event->key.key == SDLK_DOWN) {
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y += delta;
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y += delta;
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}
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}
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if (event->key.keysym.sym == SDLK_LEFT) {
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if (event->key.key == SDLK_LEFT) {
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x -= delta;
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x -= delta;
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}
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}
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if (event->key.keysym.sym == SDLK_RIGHT) {
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if (event->key.key == SDLK_RIGHT) {
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x += delta;
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x += delta;
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}
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}
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@ -159,7 +159,7 @@ static void PrintModifierState(void)
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SDL_Log("Initial state:%s\n", message);
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SDL_Log("Initial state:%s\n", message);
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}
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}
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static void PrintKey(SDL_Keysym *sym, SDL_bool pressed, SDL_bool repeat)
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static void PrintKey(SDL_KeyboardEvent *event)
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{
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{
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char message[512];
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char message[512];
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char *spot;
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char *spot;
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@ -169,24 +169,24 @@ static void PrintKey(SDL_Keysym *sym, SDL_bool pressed, SDL_bool repeat)
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left = sizeof(message);
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left = sizeof(message);
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/* Print the keycode, name and state */
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/* Print the keycode, name and state */
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if (sym->sym) {
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if (event->key) {
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print_string(&spot, &left,
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print_string(&spot, &left,
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"Key %s: raw 0x%.2x, scancode %d = %s, keycode 0x%08X = %s ",
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"Key %s: raw 0x%.2x, scancode %d = %s, keycode 0x%08X = %s ",
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pressed ? "pressed " : "released",
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event->state ? "pressed " : "released",
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sym->raw,
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event->raw,
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sym->scancode,
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event->scancode,
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sym->scancode == SDL_SCANCODE_UNKNOWN ? "UNKNOWN" : SDL_GetScancodeName(sym->scancode),
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event->scancode == SDL_SCANCODE_UNKNOWN ? "UNKNOWN" : SDL_GetScancodeName(event->scancode),
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sym->sym, SDL_GetKeyName(sym->sym));
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event->key, SDL_GetKeyName(event->key));
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} else {
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} else {
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print_string(&spot, &left,
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print_string(&spot, &left,
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"Unknown Key (raw 0x%.2x, scancode %d = %s) %s ",
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"Unknown Key (raw 0x%.2x, scancode %d = %s) %s ",
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sym->raw,
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event->raw,
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sym->scancode,
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event->scancode,
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sym->scancode == SDL_SCANCODE_UNKNOWN ? "UNKNOWN" : SDL_GetScancodeName(sym->scancode),
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event->scancode == SDL_SCANCODE_UNKNOWN ? "UNKNOWN" : SDL_GetScancodeName(event->scancode),
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pressed ? "pressed " : "released");
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event->state ? "pressed " : "released");
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}
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}
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print_modifiers(&spot, &left, sym->mod);
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print_modifiers(&spot, &left, event->mod);
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if (repeat) {
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if (event->repeat) {
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print_string(&spot, &left, " (repeat)");
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print_string(&spot, &left, " (repeat)");
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}
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}
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SDL_Log("%s\n", message);
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SDL_Log("%s\n", message);
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@ -229,9 +229,9 @@ static void loop(void)
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switch (event.type) {
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switch (event.type) {
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case SDL_EVENT_KEY_DOWN:
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case SDL_EVENT_KEY_DOWN:
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case SDL_EVENT_KEY_UP:
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case SDL_EVENT_KEY_UP:
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PrintKey(&event.key.keysym, (event.key.state == SDL_PRESSED), (event.key.repeat > 0));
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PrintKey(&event.key);
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if (event.type == SDL_EVENT_KEY_DOWN) {
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if (event.type == SDL_EVENT_KEY_DOWN) {
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switch (event.key.keysym.sym) {
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switch (event.key.key) {
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case SDLK_BACKSPACE:
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case SDLK_BACKSPACE:
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SDLTest_TextWindowAddText(textwin, "\b");
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SDLTest_TextWindowAddText(textwin, "\b");
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break;
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break;
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@ -120,7 +120,7 @@ PrintModifierState(void)
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}
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}
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static void
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static void
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PrintKey(SDL_Keysym *sym, SDL_bool pressed, SDL_bool repeat)
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PrintKey(SDL_KeyboardEvent *event)
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{
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{
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char message[512];
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char message[512];
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char *spot;
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char *spot;
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@ -130,22 +130,22 @@ PrintKey(SDL_Keysym *sym, SDL_bool pressed, SDL_bool repeat)
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left = sizeof(message);
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left = sizeof(message);
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/* Print the keycode, name and state */
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/* Print the keycode, name and state */
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if (sym->sym) {
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if (event->key) {
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print_string(&spot, &left,
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print_string(&spot, &left,
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"Key %s: scancode %d = %s, keycode 0x%08X = %s ",
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"Key %s: scancode %d = %s, keycode 0x%08X = %s ",
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pressed ? "pressed " : "released",
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event->state ? "pressed " : "released",
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sym->scancode,
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event->scancode,
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SDL_GetScancodeName(sym->scancode),
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SDL_GetScancodeName(event->scancode),
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sym->sym, SDL_GetKeyName(sym->sym));
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event->key, SDL_GetKeyName(event->key));
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} else {
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} else {
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print_string(&spot, &left,
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print_string(&spot, &left,
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"Unknown Key (scancode %d = %s) %s ",
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"Unknown Key (scancode %d = %s) %s ",
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sym->scancode,
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event->scancode,
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SDL_GetScancodeName(sym->scancode),
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SDL_GetScancodeName(event->scancode),
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pressed ? "pressed " : "released");
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event->state ? "pressed " : "released");
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}
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}
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print_modifiers(&spot, &left);
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print_modifiers(&spot, &left);
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if (repeat) {
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if (event->repeat) {
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print_string(&spot, &left, " (repeat)");
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print_string(&spot, &left, " (repeat)");
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}
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}
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SDL_Log("%s\n", message);
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SDL_Log("%s\n", message);
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@ -177,7 +177,7 @@ static void loop(void)
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switch (event.type) {
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switch (event.type) {
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case SDL_EVENT_KEY_DOWN:
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case SDL_EVENT_KEY_DOWN:
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case SDL_EVENT_KEY_UP:
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case SDL_EVENT_KEY_UP:
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PrintKey(&event.key.keysym, (event.key.state == SDL_PRESSED), (event.key.repeat > 0));
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PrintKey(&event.key);
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break;
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break;
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case SDL_EVENT_TEXT_EDITING:
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case SDL_EVENT_TEXT_EDITING:
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PrintText("EDIT", event.text.text);
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PrintText("EDIT", event.text.text);
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||||||
|
@ -221,11 +221,11 @@ static int SDLCALL ping_thread(void *ptr)
|
||||||
{
|
{
|
||||||
int cnt;
|
int cnt;
|
||||||
SDL_Event sdlevent;
|
SDL_Event sdlevent;
|
||||||
SDL_memset(&sdlevent, 0, sizeof(SDL_Event));
|
SDL_zero(sdlevent);
|
||||||
for (cnt = 0; cnt < 10; ++cnt) {
|
for (cnt = 0; cnt < 10; ++cnt) {
|
||||||
SDL_Log("sending event (%d/%d) from thread.\n", cnt + 1, 10);
|
SDL_Log("sending event (%d/%d) from thread.\n", cnt + 1, 10);
|
||||||
sdlevent.type = SDL_EVENT_KEY_DOWN;
|
sdlevent.type = SDL_EVENT_KEY_DOWN;
|
||||||
sdlevent.key.keysym.sym = SDLK_1;
|
sdlevent.key.key = SDLK_1;
|
||||||
SDL_PushEvent(&sdlevent);
|
SDL_PushEvent(&sdlevent);
|
||||||
SDL_Delay(1000 + SDL_rand_n(1000));
|
SDL_Delay(1000 + SDL_rand_n(1000));
|
||||||
}
|
}
|
||||||
|
|
|
@ -1185,8 +1185,8 @@ int SDL_AppEvent(void *appstate, const SDL_Event *event)
|
||||||
|
|
||||||
case SDL_EVENT_KEY_DOWN:
|
case SDL_EVENT_KEY_DOWN:
|
||||||
case SDL_EVENT_KEY_UP:
|
case SDL_EVENT_KEY_UP:
|
||||||
ctrl_held = ((event->key.keysym.mod & SDL_KMOD_CTRL) != 0);
|
ctrl_held = ((event->key.mod & SDL_KMOD_CTRL) != 0);
|
||||||
alt_held = ((event->key.keysym.mod & SDL_KMOD_ALT) != 0);
|
alt_held = ((event->key.mod & SDL_KMOD_ALT) != 0);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case SDL_EVENT_DROP_FILE:
|
case SDL_EVENT_DROP_FILE:
|
||||||
|
|
|
@ -65,7 +65,7 @@ static void iteration(void)
|
||||||
if (e.type == SDL_EVENT_QUIT) {
|
if (e.type == SDL_EVENT_QUIT) {
|
||||||
done = 1;
|
done = 1;
|
||||||
} else if (e.type == SDL_EVENT_KEY_UP) {
|
} else if (e.type == SDL_EVENT_KEY_UP) {
|
||||||
if (e.key.keysym.sym == SDLK_ESCAPE) {
|
if (e.key.key == SDLK_ESCAPE) {
|
||||||
done = 1;
|
done = 1;
|
||||||
}
|
}
|
||||||
} else if (e.type == SDL_EVENT_AUDIO_DEVICE_ADDED) {
|
} else if (e.type == SDL_EVENT_AUDIO_DEVICE_ADDED) {
|
||||||
|
|
|
@ -149,7 +149,7 @@ int SDL_AppEvent(void *appstate, const SDL_Event *event)
|
||||||
if (event->type == SDL_EVENT_QUIT) {
|
if (event->type == SDL_EVENT_QUIT) {
|
||||||
return SDL_APP_SUCCESS;
|
return SDL_APP_SUCCESS;
|
||||||
} else if (event->type == SDL_EVENT_KEY_DOWN) {
|
} else if (event->type == SDL_EVENT_KEY_DOWN) {
|
||||||
if (event->key.keysym.sym == SDLK_ESCAPE) {
|
if (event->key.key == SDLK_ESCAPE) {
|
||||||
return SDL_APP_SUCCESS;
|
return SDL_APP_SUCCESS;
|
||||||
}
|
}
|
||||||
} else if (event->type == SDL_EVENT_MOUSE_BUTTON_DOWN) {
|
} else if (event->type == SDL_EVENT_MOUSE_BUTTON_DOWN) {
|
||||||
|
|
|
@ -218,7 +218,7 @@ static void loop(void)
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
if (e.type == SDL_EVENT_KEY_DOWN) {
|
if (e.type == SDL_EVENT_KEY_DOWN) {
|
||||||
SDL_Keycode sym = e.key.keysym.sym;
|
SDL_Keycode sym = e.key.key;
|
||||||
if (sym == SDLK_q) {
|
if (sym == SDLK_q) {
|
||||||
if (SDL_AudioDevicePaused(state->audio_id)) {
|
if (SDL_AudioDevicePaused(state->audio_id)) {
|
||||||
SDL_ResumeAudioDevice(state->audio_id);
|
SDL_ResumeAudioDevice(state->audio_id);
|
||||||
|
@ -236,8 +236,8 @@ static void loop(void)
|
||||||
queue_audio();
|
queue_audio();
|
||||||
} else if (sym == SDLK_d) {
|
} else if (sym == SDLK_d) {
|
||||||
float amount = 1.0f;
|
float amount = 1.0f;
|
||||||
amount *= (e.key.keysym.mod & SDL_KMOD_CTRL) ? 10.0f : 1.0f;
|
amount *= (e.key.mod & SDL_KMOD_CTRL) ? 10.0f : 1.0f;
|
||||||
amount *= (e.key.keysym.mod & SDL_KMOD_SHIFT) ? 10.0f : 1.0f;
|
amount *= (e.key.mod & SDL_KMOD_SHIFT) ? 10.0f : 1.0f;
|
||||||
skip_audio(amount);
|
skip_audio(amount);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -198,7 +198,7 @@ int SDL_AppEvent(void *appstate, const SDL_Event *event)
|
||||||
{
|
{
|
||||||
switch (event->type) {
|
switch (event->type) {
|
||||||
case SDL_EVENT_KEY_DOWN: {
|
case SDL_EVENT_KEY_DOWN: {
|
||||||
const SDL_Keycode sym = event->key.keysym.sym;
|
const SDL_Keycode sym = event->key.key;
|
||||||
if (sym == SDLK_ESCAPE || sym == SDLK_AC_BACK) {
|
if (sym == SDLK_ESCAPE || sym == SDLK_AC_BACK) {
|
||||||
SDL_Log("Key : Escape!");
|
SDL_Log("Key : Escape!");
|
||||||
return SDL_APP_SUCCESS;
|
return SDL_APP_SUCCESS;
|
||||||
|
|
|
@ -503,7 +503,7 @@ static void loop(void)
|
||||||
/* Check for events */
|
/* Check for events */
|
||||||
while (SDL_PollEvent(&event)) {
|
while (SDL_PollEvent(&event)) {
|
||||||
if (event.type == SDL_EVENT_KEY_DOWN) {
|
if (event.type == SDL_EVENT_KEY_DOWN) {
|
||||||
switch (event.key.keysym.sym) {
|
switch (event.key.key) {
|
||||||
case SDLK_ESCAPE:
|
case SDLK_ESCAPE:
|
||||||
done = 1;
|
done = 1;
|
||||||
break;
|
break;
|
||||||
|
|
|
@ -1846,37 +1846,37 @@ static void loop(void *arg)
|
||||||
|
|
||||||
case SDL_EVENT_KEY_DOWN:
|
case SDL_EVENT_KEY_DOWN:
|
||||||
if (display_mode == CONTROLLER_MODE_TESTING) {
|
if (display_mode == CONTROLLER_MODE_TESTING) {
|
||||||
if (event.key.keysym.sym >= SDLK_0 && event.key.keysym.sym <= SDLK_9) {
|
if (event.key.key >= SDLK_0 && event.key.key <= SDLK_9) {
|
||||||
if (controller && controller->gamepad) {
|
if (controller && controller->gamepad) {
|
||||||
int player_index = (event.key.keysym.sym - SDLK_0);
|
int player_index = (event.key.key - SDLK_0);
|
||||||
|
|
||||||
SDL_SetGamepadPlayerIndex(controller->gamepad, player_index);
|
SDL_SetGamepadPlayerIndex(controller->gamepad, player_index);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
} else if (event.key.keysym.sym == SDLK_a) {
|
} else if (event.key.key == SDLK_a) {
|
||||||
OpenVirtualGamepad();
|
OpenVirtualGamepad();
|
||||||
} else if (event.key.keysym.sym == SDLK_d) {
|
} else if (event.key.key == SDLK_d) {
|
||||||
CloseVirtualGamepad();
|
CloseVirtualGamepad();
|
||||||
} else if (event.key.keysym.sym == SDLK_r && (event.key.keysym.mod & SDL_KMOD_CTRL)) {
|
} else if (event.key.key == SDLK_r && (event.key.mod & SDL_KMOD_CTRL)) {
|
||||||
SDL_ReloadGamepadMappings();
|
SDL_ReloadGamepadMappings();
|
||||||
} else if (event.key.keysym.sym == SDLK_ESCAPE) {
|
} else if (event.key.key == SDLK_ESCAPE) {
|
||||||
done = SDL_TRUE;
|
done = SDL_TRUE;
|
||||||
}
|
}
|
||||||
} else if (display_mode == CONTROLLER_MODE_BINDING) {
|
} else if (display_mode == CONTROLLER_MODE_BINDING) {
|
||||||
if (event.key.keysym.sym == SDLK_c && (event.key.keysym.mod & SDL_KMOD_CTRL)) {
|
if (event.key.key == SDLK_c && (event.key.mod & SDL_KMOD_CTRL)) {
|
||||||
if (binding_element == SDL_GAMEPAD_ELEMENT_NAME) {
|
if (binding_element == SDL_GAMEPAD_ELEMENT_NAME) {
|
||||||
CopyControllerName();
|
CopyControllerName();
|
||||||
} else {
|
} else {
|
||||||
CopyMapping();
|
CopyMapping();
|
||||||
}
|
}
|
||||||
} else if (event.key.keysym.sym == SDLK_v && (event.key.keysym.mod & SDL_KMOD_CTRL)) {
|
} else if (event.key.key == SDLK_v && (event.key.mod & SDL_KMOD_CTRL)) {
|
||||||
if (binding_element == SDL_GAMEPAD_ELEMENT_NAME) {
|
if (binding_element == SDL_GAMEPAD_ELEMENT_NAME) {
|
||||||
ClearControllerName();
|
ClearControllerName();
|
||||||
PasteControllerName();
|
PasteControllerName();
|
||||||
} else {
|
} else {
|
||||||
PasteMapping();
|
PasteMapping();
|
||||||
}
|
}
|
||||||
} else if (event.key.keysym.sym == SDLK_x && (event.key.keysym.mod & SDL_KMOD_CTRL)) {
|
} else if (event.key.key == SDLK_x && (event.key.mod & SDL_KMOD_CTRL)) {
|
||||||
if (binding_element == SDL_GAMEPAD_ELEMENT_NAME) {
|
if (binding_element == SDL_GAMEPAD_ELEMENT_NAME) {
|
||||||
CopyControllerName();
|
CopyControllerName();
|
||||||
ClearControllerName();
|
ClearControllerName();
|
||||||
|
@ -1884,19 +1884,19 @@ static void loop(void *arg)
|
||||||
CopyMapping();
|
CopyMapping();
|
||||||
ClearMapping();
|
ClearMapping();
|
||||||
}
|
}
|
||||||
} else if (event.key.keysym.sym == SDLK_SPACE) {
|
} else if (event.key.key == SDLK_SPACE) {
|
||||||
if (binding_element != SDL_GAMEPAD_ELEMENT_NAME) {
|
if (binding_element != SDL_GAMEPAD_ELEMENT_NAME) {
|
||||||
ClearBinding();
|
ClearBinding();
|
||||||
}
|
}
|
||||||
} else if (event.key.keysym.sym == SDLK_BACKSPACE) {
|
} else if (event.key.key == SDLK_BACKSPACE) {
|
||||||
if (binding_element == SDL_GAMEPAD_ELEMENT_NAME) {
|
if (binding_element == SDL_GAMEPAD_ELEMENT_NAME) {
|
||||||
BackspaceControllerName();
|
BackspaceControllerName();
|
||||||
}
|
}
|
||||||
} else if (event.key.keysym.sym == SDLK_RETURN) {
|
} else if (event.key.key == SDLK_RETURN) {
|
||||||
if (binding_element == SDL_GAMEPAD_ELEMENT_NAME) {
|
if (binding_element == SDL_GAMEPAD_ELEMENT_NAME) {
|
||||||
StopBinding();
|
StopBinding();
|
||||||
}
|
}
|
||||||
} else if (event.key.keysym.sym == SDLK_ESCAPE) {
|
} else if (event.key.key == SDLK_ESCAPE) {
|
||||||
if (binding_element != SDL_GAMEPAD_ELEMENT_INVALID) {
|
if (binding_element != SDL_GAMEPAD_ELEMENT_INVALID) {
|
||||||
StopBinding();
|
StopBinding();
|
||||||
} else {
|
} else {
|
||||||
|
|
|
@ -85,7 +85,7 @@ static void loop(void)
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((e.type == SDL_EVENT_KEY_DOWN) && (e.key.keysym.sym == SDLK_ESCAPE)) {
|
if ((e.type == SDL_EVENT_KEY_DOWN) && (e.key.key == SDLK_ESCAPE)) {
|
||||||
done = 1;
|
done = 1;
|
||||||
#ifdef SDL_PLATFORM_EMSCRIPTEN
|
#ifdef SDL_PLATFORM_EMSCRIPTEN
|
||||||
emscripten_cancel_main_loop();
|
emscripten_cancel_main_loop();
|
||||||
|
|
|
@ -1509,7 +1509,7 @@ int main(int argc, char *argv[])
|
||||||
/* Check for events */
|
/* Check for events */
|
||||||
while (SDL_PollEvent(&event)) {
|
while (SDL_PollEvent(&event)) {
|
||||||
if (event.type == SDL_EVENT_QUIT ||
|
if (event.type == SDL_EVENT_QUIT ||
|
||||||
(event.type == SDL_EVENT_KEY_DOWN && event.key.keysym.sym == SDLK_ESCAPE)) {
|
(event.type == SDL_EVENT_KEY_DOWN && event.key.key == SDLK_ESCAPE)) {
|
||||||
done = 1;
|
done = 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -95,13 +95,13 @@ static void loop(void)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else if (event.type == SDL_EVENT_KEY_DOWN) {
|
} else if (event.type == SDL_EVENT_KEY_DOWN) {
|
||||||
if (event.key.keysym.sym == SDLK_LEFT) {
|
if (event.key.key == SDLK_LEFT) {
|
||||||
translate_cx -= 1;
|
translate_cx -= 1;
|
||||||
} else if (event.key.keysym.sym == SDLK_RIGHT) {
|
} else if (event.key.key == SDLK_RIGHT) {
|
||||||
translate_cx += 1;
|
translate_cx += 1;
|
||||||
} else if (event.key.keysym.sym == SDLK_UP) {
|
} else if (event.key.key == SDLK_UP) {
|
||||||
translate_cy -= 1;
|
translate_cy -= 1;
|
||||||
} else if (event.key.keysym.sym == SDLK_DOWN) {
|
} else if (event.key.key == SDLK_DOWN) {
|
||||||
translate_cy += 1;
|
translate_cy += 1;
|
||||||
} else {
|
} else {
|
||||||
SDLTest_CommonEvent(state, &event, &done);
|
SDLTest_CommonEvent(state, &event, &done);
|
||||||
|
|
|
@ -391,10 +391,10 @@ int main(int argc, char *argv[])
|
||||||
while (SDL_PollEvent(&event)) {
|
while (SDL_PollEvent(&event)) {
|
||||||
SDLTest_CommonEvent(state, &event, &done);
|
SDLTest_CommonEvent(state, &event, &done);
|
||||||
if (event.type == SDL_EVENT_KEY_DOWN) {
|
if (event.type == SDL_EVENT_KEY_DOWN) {
|
||||||
if (event.key.keysym.sym == SDLK_o) {
|
if (event.key.key == SDLK_o) {
|
||||||
swap_interval--;
|
swap_interval--;
|
||||||
update_swap_interval = SDL_TRUE;
|
update_swap_interval = SDL_TRUE;
|
||||||
} else if (event.key.keysym.sym == SDLK_p) {
|
} else if (event.key.key == SDLK_p) {
|
||||||
swap_interval++;
|
swap_interval++;
|
||||||
update_swap_interval = SDL_TRUE;
|
update_swap_interval = SDL_TRUE;
|
||||||
}
|
}
|
||||||
|
|
|
@ -337,7 +337,7 @@ static void loop(void)
|
||||||
switch (event.type) {
|
switch (event.type) {
|
||||||
case SDL_EVENT_KEY_DOWN:
|
case SDL_EVENT_KEY_DOWN:
|
||||||
{
|
{
|
||||||
const int sym = event.key.keysym.sym;
|
const int sym = event.key.key;
|
||||||
|
|
||||||
if (sym == SDLK_TAB) {
|
if (sym == SDLK_TAB) {
|
||||||
SDL_Log("Tab");
|
SDL_Log("Tab");
|
||||||
|
|
|
@ -137,9 +137,9 @@ int main(int argc, char **argv)
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case SDL_EVENT_KEY_DOWN:
|
case SDL_EVENT_KEY_DOWN:
|
||||||
if (e.key.keysym.sym == SDLK_ESCAPE) {
|
if (e.key.key == SDLK_ESCAPE) {
|
||||||
done = 1;
|
done = 1;
|
||||||
} else if (e.key.keysym.sym == SDLK_x) {
|
} else if (e.key.key == SDLK_x) {
|
||||||
if (!areas) {
|
if (!areas) {
|
||||||
areas = drag_areas;
|
areas = drag_areas;
|
||||||
numareas = SDL_arraysize(drag_areas);
|
numareas = SDL_arraysize(drag_areas);
|
||||||
|
|
|
@ -699,7 +699,7 @@ int main(int argc, char *argv[])
|
||||||
SDLTest_CommonEvent(state, &event, &done);
|
SDLTest_CommonEvent(state, &event, &done);
|
||||||
switch (event.type) {
|
switch (event.type) {
|
||||||
case SDL_EVENT_KEY_DOWN:
|
case SDL_EVENT_KEY_DOWN:
|
||||||
switch (event.key.keysym.sym) {
|
switch (event.key.key) {
|
||||||
case SDLK_RETURN:
|
case SDLK_RETURN:
|
||||||
text[0] = 0x00;
|
text[0] = 0x00;
|
||||||
Redraw();
|
Redraw();
|
||||||
|
@ -742,10 +742,10 @@ int main(int argc, char *argv[])
|
||||||
}
|
}
|
||||||
|
|
||||||
SDL_Log("Keyboard: scancode 0x%08X = %s, keycode 0x%08" SDL_PRIX32 " = %s\n",
|
SDL_Log("Keyboard: scancode 0x%08X = %s, keycode 0x%08" SDL_PRIX32 " = %s\n",
|
||||||
event.key.keysym.scancode,
|
event.key.scancode,
|
||||||
SDL_GetScancodeName(event.key.keysym.scancode),
|
SDL_GetScancodeName(event.key.scancode),
|
||||||
SDL_static_cast(Uint32, event.key.keysym.sym),
|
SDL_static_cast(Uint32, event.key.key),
|
||||||
SDL_GetKeyName(event.key.keysym.sym));
|
SDL_GetKeyName(event.key.key));
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case SDL_EVENT_TEXT_INPUT:
|
case SDL_EVENT_TEXT_INPUT:
|
||||||
|
|
|
@ -225,9 +225,9 @@ static void loop(void *arg)
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case SDL_EVENT_KEY_DOWN:
|
case SDL_EVENT_KEY_DOWN:
|
||||||
switch (event.key.keysym.sym) {
|
switch (event.key.key) {
|
||||||
case 'l':
|
case 'l':
|
||||||
if (event.key.keysym.mod & SDL_KMOD_SHIFT) {
|
if (event.key.mod & SDL_KMOD_SHIFT) {
|
||||||
num_lines = 0;
|
num_lines = 0;
|
||||||
} else {
|
} else {
|
||||||
add_line(
|
add_line(
|
||||||
|
@ -238,7 +238,7 @@ static void loop(void *arg)
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 'r':
|
case 'r':
|
||||||
if (event.key.keysym.mod & SDL_KMOD_SHIFT) {
|
if (event.key.mod & SDL_KMOD_SHIFT) {
|
||||||
num_rects = 0;
|
num_rects = 0;
|
||||||
} else {
|
} else {
|
||||||
add_rect(
|
add_rect(
|
||||||
|
|
|
@ -391,7 +391,7 @@ static void HandleKeyboardKeyDown(SDL_KeyboardEvent *event)
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
if (event->which == keyboard_state->instance_id) {
|
if (event->which == keyboard_state->instance_id) {
|
||||||
switch (event->keysym.sym) {
|
switch (event->key) {
|
||||||
case SDLK_LEFT:
|
case SDLK_LEFT:
|
||||||
keyboard_state->position.x -= CURSOR_SIZE;
|
keyboard_state->position.x -= CURSOR_SIZE;
|
||||||
if (keyboard_state->position.x < 0.0f) {
|
if (keyboard_state->position.x < 0.0f) {
|
||||||
|
|
|
@ -91,25 +91,25 @@ int main(int argc, char *argv[])
|
||||||
w1 = NULL;
|
w1 = NULL;
|
||||||
}
|
}
|
||||||
} else if (e.type == SDL_EVENT_KEY_DOWN) {
|
} else if (e.type == SDL_EVENT_KEY_DOWN) {
|
||||||
if ((e.key.keysym.sym == SDLK_m || e.key.keysym.sym == SDLK_n) && !w2) {
|
if ((e.key.key == SDLK_m || e.key.key == SDLK_n) && !w2) {
|
||||||
if (SDL_CreateWindowAndRenderer("Non-Modal Window", 320, 200, SDL_WINDOW_HIDDEN, &w2, &r2) < 0) {
|
if (SDL_CreateWindowAndRenderer("Non-Modal Window", 320, 200, SDL_WINDOW_HIDDEN, &w2, &r2) < 0) {
|
||||||
SDL_Log("Failed to create modal window and/or renderer: %s\n", SDL_GetError());
|
SDL_Log("Failed to create modal window and/or renderer: %s\n", SDL_GetError());
|
||||||
exit_code = 1;
|
exit_code = 1;
|
||||||
goto sdl_quit;
|
goto sdl_quit;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (e.key.keysym.sym == SDLK_m) {
|
if (e.key.key == SDLK_m) {
|
||||||
if (!SDL_SetWindowModalFor(w2, w1)) {
|
if (!SDL_SetWindowModalFor(w2, w1)) {
|
||||||
SDL_SetWindowTitle(w2, "Modal Window");
|
SDL_SetWindowTitle(w2, "Modal Window");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
SDL_ShowWindow(w2);
|
SDL_ShowWindow(w2);
|
||||||
} else if (e.key.keysym.sym == SDLK_ESCAPE && w2) {
|
} else if (e.key.key == SDLK_ESCAPE && w2) {
|
||||||
SDL_DestroyWindow(w2);
|
SDL_DestroyWindow(w2);
|
||||||
r2 = NULL;
|
r2 = NULL;
|
||||||
w2 = NULL;
|
w2 = NULL;
|
||||||
} else if (e.key.keysym.sym == SDLK_h) {
|
} else if (e.key.key == SDLK_h) {
|
||||||
if (e.key.keysym.mod & SDL_KMOD_CTRL) {
|
if (e.key.mod & SDL_KMOD_CTRL) {
|
||||||
/* Hide the parent, which should hide the modal too. */
|
/* Hide the parent, which should hide the modal too. */
|
||||||
show_deadline = SDL_GetTicksNS() + SDL_SECONDS_TO_NS(3);
|
show_deadline = SDL_GetTicksNS() + SDL_SECONDS_TO_NS(3);
|
||||||
SDL_HideWindow(w1);
|
SDL_HideWindow(w1);
|
||||||
|
@ -121,7 +121,7 @@ int main(int argc, char *argv[])
|
||||||
SDL_HideWindow(w2);
|
SDL_HideWindow(w2);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else if (e.key.keysym.sym == SDLK_p && w2) {
|
} else if (e.key.key == SDLK_p && w2) {
|
||||||
if (SDL_GetWindowFlags(w2) & SDL_WINDOW_MODAL) {
|
if (SDL_GetWindowFlags(w2) & SDL_WINDOW_MODAL) {
|
||||||
/* Unparent the window */
|
/* Unparent the window */
|
||||||
if (!SDL_SetWindowModalFor(w2, NULL)) {
|
if (!SDL_SetWindowModalFor(w2, NULL)) {
|
||||||
|
|
|
@ -211,14 +211,14 @@ static void loop(void *arg)
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case SDL_EVENT_KEY_DOWN:
|
case SDL_EVENT_KEY_DOWN:
|
||||||
if (event.key.keysym.sym == SDLK_c) {
|
if (event.key.key == SDLK_c) {
|
||||||
int x, y, w, h;
|
int x, y, w, h;
|
||||||
SDL_GetWindowPosition(window, &x, &y);
|
SDL_GetWindowPosition(window, &x, &y);
|
||||||
SDL_GetWindowSize(window, &w, &h);
|
SDL_GetWindowSize(window, &w, &h);
|
||||||
w /= 2;
|
w /= 2;
|
||||||
h /= 2;
|
h /= 2;
|
||||||
|
|
||||||
if (event.key.keysym.mod & SDL_KMOD_ALT) {
|
if (event.key.mod & SDL_KMOD_ALT) {
|
||||||
SDL_WarpMouseGlobal((float)(x + w), (float)(y + h));
|
SDL_WarpMouseGlobal((float)(x + w), (float)(y + h));
|
||||||
} else {
|
} else {
|
||||||
SDL_WarpMouseInWindow(window, (float)w, (float)h);
|
SDL_WarpMouseInWindow(window, (float)w, (float)h);
|
||||||
|
@ -226,7 +226,7 @@ static void loop(void *arg)
|
||||||
}
|
}
|
||||||
SDL_FALLTHROUGH;
|
SDL_FALLTHROUGH;
|
||||||
case SDL_EVENT_KEY_UP:
|
case SDL_EVENT_KEY_UP:
|
||||||
switch (event.key.keysym.sym) {
|
switch (event.key.key) {
|
||||||
case SDLK_LSHIFT:
|
case SDLK_LSHIFT:
|
||||||
isRect = (event.key.state == SDL_PRESSED);
|
isRect = (event.key.state == SDL_PRESSED);
|
||||||
if (active) {
|
if (active) {
|
||||||
|
|
|
@ -275,11 +275,11 @@ static void loop(void)
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case SDL_EVENT_KEY_DOWN:
|
case SDL_EVENT_KEY_DOWN:
|
||||||
if (event.key.keysym.sym == SDLK_SPACE) {
|
if (event.key.key == SDLK_SPACE) {
|
||||||
paused = !paused;
|
paused = !paused;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if (event.key.keysym.sym != SDLK_ESCAPE) {
|
if (event.key.key != SDLK_ESCAPE) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
|
@ -171,7 +171,7 @@ static void loop(void)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else if (event.type == SDL_EVENT_KEY_DOWN) {
|
} else if (event.type == SDL_EVENT_KEY_DOWN) {
|
||||||
if (event.key.keysym.sym == SDLK_SPACE) {
|
if (event.key.key == SDLK_SPACE) {
|
||||||
for (i = 0; i < num_menus; ++i) {
|
for (i = 0; i < num_menus; ++i) {
|
||||||
if (SDL_GetWindowFlags(menus[i].win) & SDL_WINDOW_HIDDEN) {
|
if (SDL_GetWindowFlags(menus[i].win) & SDL_WINDOW_HIDDEN) {
|
||||||
SDL_ShowWindow(menus[i].win);
|
SDL_ShowWindow(menus[i].win);
|
||||||
|
|
|
@ -532,10 +532,10 @@ int main(int argc, char **argv)
|
||||||
done = 1;
|
done = 1;
|
||||||
}
|
}
|
||||||
if (event.type == SDL_EVENT_KEY_DOWN) {
|
if (event.type == SDL_EVENT_KEY_DOWN) {
|
||||||
if (event.key.keysym.sym == SDLK_SPACE) {
|
if (event.key.key == SDLK_SPACE) {
|
||||||
current_shader = (current_shader + 1) % NUM_SHADERS;
|
current_shader = (current_shader + 1) % NUM_SHADERS;
|
||||||
}
|
}
|
||||||
if (event.key.keysym.sym == SDLK_ESCAPE) {
|
if (event.key.key == SDLK_ESCAPE) {
|
||||||
done = 1;
|
done = 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -111,7 +111,7 @@ int main(int argc, char *argv[])
|
||||||
while (SDL_PollEvent(&event)) {
|
while (SDL_PollEvent(&event)) {
|
||||||
switch (event.type) {
|
switch (event.type) {
|
||||||
case SDL_EVENT_KEY_DOWN:
|
case SDL_EVENT_KEY_DOWN:
|
||||||
if (event.key.keysym.sym == SDLK_ESCAPE) {
|
if (event.key.key == SDLK_ESCAPE) {
|
||||||
done = SDL_TRUE;
|
done = SDL_TRUE;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
|
@ -107,7 +107,7 @@ static void loop(void)
|
||||||
while (SDL_PollEvent(&event)) {
|
while (SDL_PollEvent(&event)) {
|
||||||
switch (event.type) {
|
switch (event.type) {
|
||||||
case SDL_EVENT_KEY_DOWN:
|
case SDL_EVENT_KEY_DOWN:
|
||||||
if (event.key.keysym.sym == SDLK_ESCAPE) {
|
if (event.key.key == SDLK_ESCAPE) {
|
||||||
done = SDL_TRUE;
|
done = SDL_TRUE;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
|
@ -176,7 +176,7 @@ int main(int argc, char *argv[])
|
||||||
while (SDL_PollEvent(&event)) {
|
while (SDL_PollEvent(&event)) {
|
||||||
SDLTest_CommonEvent(state, &event, &done);
|
SDLTest_CommonEvent(state, &event, &done);
|
||||||
if (event.type == SDL_EVENT_KEY_DOWN) {
|
if (event.type == SDL_EVENT_KEY_DOWN) {
|
||||||
switch (event.key.keysym.sym) {
|
switch (event.key.key) {
|
||||||
case SDLK_UP:
|
case SDLK_UP:
|
||||||
if (++cal_month > 12) {
|
if (++cal_month > 12) {
|
||||||
cal_month = 1;
|
cal_month = 1;
|
||||||
|
|
|
@ -260,13 +260,13 @@ int main(int argc, char **argv)
|
||||||
SDL_Event event;
|
SDL_Event event;
|
||||||
while (SDL_PollEvent(&event)) {
|
while (SDL_PollEvent(&event)) {
|
||||||
if (event.type == SDL_EVENT_KEY_DOWN) {
|
if (event.type == SDL_EVENT_KEY_DOWN) {
|
||||||
switch (event.key.keysym.sym) {
|
switch (event.key.key) {
|
||||||
case SDLK_ESCAPE:
|
case SDLK_ESCAPE:
|
||||||
done = 1;
|
done = 1;
|
||||||
break;
|
break;
|
||||||
case SDLK_EQUALS:
|
case SDLK_EQUALS:
|
||||||
/* Ctrl+ enlarges the window */
|
/* Ctrl+ enlarges the window */
|
||||||
if (event.key.keysym.mod & SDL_KMOD_CTRL) {
|
if (event.key.mod & SDL_KMOD_CTRL) {
|
||||||
int w, h;
|
int w, h;
|
||||||
SDL_GetWindowSize(window, &w, &h);
|
SDL_GetWindowSize(window, &w, &h);
|
||||||
SDL_SetWindowSize(window, w * 2, h * 2);
|
SDL_SetWindowSize(window, w * 2, h * 2);
|
||||||
|
@ -274,7 +274,7 @@ int main(int argc, char **argv)
|
||||||
break;
|
break;
|
||||||
case SDLK_MINUS:
|
case SDLK_MINUS:
|
||||||
/* Ctrl- shrinks the window */
|
/* Ctrl- shrinks the window */
|
||||||
if (event.key.keysym.mod & SDL_KMOD_CTRL) {
|
if (event.key.mod & SDL_KMOD_CTRL) {
|
||||||
int w, h;
|
int w, h;
|
||||||
SDL_GetWindowSize(window, &w, &h);
|
SDL_GetWindowSize(window, &w, &h);
|
||||||
SDL_SetWindowSize(window, w / 2, h / 2);
|
SDL_SetWindowSize(window, w / 2, h / 2);
|
||||||
|
|
|
@ -189,15 +189,15 @@ static void loop(void)
|
||||||
if (event.type == SDL_EVENT_KEY_UP) {
|
if (event.type == SDL_EVENT_KEY_UP) {
|
||||||
SDL_bool updateCursor = SDL_FALSE;
|
SDL_bool updateCursor = SDL_FALSE;
|
||||||
|
|
||||||
if (event.key.keysym.sym == SDLK_a) {
|
if (event.key.key == SDLK_a) {
|
||||||
SDL_assert(!"Keyboard generated assert");
|
SDL_assert(!"Keyboard generated assert");
|
||||||
} else if (event.key.keysym.sym == SDLK_LEFT) {
|
} else if (event.key.key == SDLK_LEFT) {
|
||||||
--system_cursor;
|
--system_cursor;
|
||||||
if (system_cursor < 0) {
|
if (system_cursor < 0) {
|
||||||
system_cursor = SDL_NUM_SYSTEM_CURSORS - 1;
|
system_cursor = SDL_NUM_SYSTEM_CURSORS - 1;
|
||||||
}
|
}
|
||||||
updateCursor = SDL_TRUE;
|
updateCursor = SDL_TRUE;
|
||||||
} else if (event.key.keysym.sym == SDLK_RIGHT) {
|
} else if (event.key.key == SDLK_RIGHT) {
|
||||||
++system_cursor;
|
++system_cursor;
|
||||||
if (system_cursor >= SDL_NUM_SYSTEM_CURSORS) {
|
if (system_cursor >= SDL_NUM_SYSTEM_CURSORS) {
|
||||||
system_cursor = 0;
|
system_cursor = 0;
|
||||||
|
|
|
@ -507,11 +507,11 @@ int main(int argc, char **argv)
|
||||||
done = 1;
|
done = 1;
|
||||||
}
|
}
|
||||||
if (event.type == SDL_EVENT_KEY_DOWN) {
|
if (event.type == SDL_EVENT_KEY_DOWN) {
|
||||||
if (event.key.keysym.sym == SDLK_ESCAPE) {
|
if (event.key.key == SDLK_ESCAPE) {
|
||||||
done = 1;
|
done = 1;
|
||||||
} else if (event.key.keysym.sym == SDLK_LEFT) {
|
} else if (event.key.key == SDLK_LEFT) {
|
||||||
--current;
|
--current;
|
||||||
} else if (event.key.keysym.sym == SDLK_RIGHT) {
|
} else if (event.key.key == SDLK_RIGHT) {
|
||||||
++current;
|
++current;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue