SDL API renaming: SDL_render.h

Fixes https://github.com/libsdl-org/SDL/issues/6883
This commit is contained in:
Sam Lantinga 2022-12-27 06:21:13 -08:00
parent 083e436a1a
commit 0d54115235
41 changed files with 588 additions and 454 deletions

View file

@ -49,7 +49,7 @@ void DrawPoints(SDL_Renderer *renderer)
SDL_Rect viewport;
/* Query the sizes */
SDL_RenderGetViewport(renderer, &viewport);
SDL_GetRenderViewport(renderer, &viewport);
for (i = 0; i < num_objects * 4; ++i) {
/* Cycle the color and alpha, if desired */
@ -80,7 +80,7 @@ void DrawPoints(SDL_Renderer *renderer)
x = rand() % viewport.w;
y = rand() % viewport.h;
SDL_RenderDrawPoint(renderer, x, y);
SDL_RenderPoint(renderer, x, y);
}
}
@ -112,18 +112,18 @@ void DrawLines(SDL_Renderer *renderer)
SDL_Rect viewport;
/* Query the sizes */
SDL_RenderGetViewport(renderer, &viewport);
SDL_GetRenderViewport(renderer, &viewport);
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
for (i = 0; i < num_lines; ++i) {
if (i == -1) {
SDL_RenderDrawLine(renderer, 0, 0, viewport.w - 1, viewport.h - 1);
SDL_RenderDrawLine(renderer, 0, viewport.h - 1, viewport.w - 1, 0);
SDL_RenderDrawLine(renderer, 0, viewport.h / 2, viewport.w - 1, viewport.h / 2);
SDL_RenderDrawLine(renderer, viewport.w / 2, 0, viewport.w / 2, viewport.h - 1);
SDL_RenderLine(renderer, 0, 0, viewport.w - 1, viewport.h - 1);
SDL_RenderLine(renderer, 0, viewport.h - 1, viewport.w - 1, 0);
SDL_RenderLine(renderer, 0, viewport.h / 2, viewport.w - 1, viewport.h / 2);
SDL_RenderLine(renderer, viewport.w / 2, 0, viewport.w / 2, viewport.h - 1);
} else {
SDL_RenderDrawLine(renderer, lines[i].x, lines[i].y, lines[i].w, lines[i].h);
SDL_RenderLine(renderer, lines[i].x, lines[i].y, lines[i].w, lines[i].h);
}
}
}
@ -185,7 +185,7 @@ DrawRectLineIntersections(SDL_Renderer *renderer)
y2 = lines[j].h;
if (SDL_IntersectRectAndLine(&r, &x1, &y1, &x2, &y2)) {
SDL_RenderDrawLine(renderer, x1, y1, x2, y2);
SDL_RenderLine(renderer, x1, y1, x2, y2);
}
}
}