Fixed SDL_calloc() calls (should be count, size)

This commit is contained in:
Sam Lantinga 2024-02-27 20:11:45 -08:00
parent 614630df69
commit 0997bdd292

View file

@ -1485,7 +1485,7 @@ static SDL_bool VULKAN_InstanceExtensionFound(VULKAN_RenderData *rendererData, c
return SDL_FALSE;
}
if (extensionCount > 0 ) {
VkExtensionProperties *extensionProperties = SDL_calloc(sizeof(VkExtensionProperties), extensionCount);
VkExtensionProperties *extensionProperties = SDL_calloc(extensionCount, sizeof(VkExtensionProperties));
result = vkEnumerateInstanceExtensionProperties(NULL, &extensionCount, extensionProperties);
if (result != VK_SUCCESS ) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "vkEnumerateInstanceExtensionProperties( NULL, ... ): %s.\n", SDL_Vulkan_GetResultString(result));
@ -1574,7 +1574,7 @@ static VkResult VULKAN_CreateDeviceResources(SDL_Renderer *renderer, SDL_Propert
instanceCreateInfo.pApplicationInfo = &appInfo;
char const *const *instanceExtensions = SDL_Vulkan_GetInstanceExtensions(&instanceCreateInfo.enabledExtensionCount);
char **instanceExtensionsCopy = SDL_calloc(sizeof(const char *), instanceCreateInfo.enabledExtensionCount + 1);
char **instanceExtensionsCopy = SDL_calloc(instanceCreateInfo.enabledExtensionCount + 1, sizeof(const char *));
for (uint32_t i = 0; i < instanceCreateInfo.enabledExtensionCount; i++) {
instanceExtensionsCopy[i] = SDL_strdup(instanceExtensions[i]);
}
@ -1997,7 +1997,7 @@ static VkResult VULKAN_CreateSwapChain(SDL_Renderer *renderer, int w, int h)
return result;
}
if (presentModeCount > 0) {
VkPresentModeKHR *presentModes = SDL_calloc(sizeof(VkPresentModeKHR), presentModeCount);
VkPresentModeKHR *presentModes = SDL_calloc(presentModeCount, sizeof(VkPresentModeKHR));
result = vkGetPhysicalDeviceSurfacePresentModesKHR(rendererData->physicalDevice, rendererData->surface, &presentModeCount, presentModes);
if (result != VK_SUCCESS) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "vkGetPhysicalDeviceSurfacePresentModesKHR(): %s\n", SDL_Vulkan_GetResultString(result));
@ -2098,9 +2098,9 @@ static VkResult VULKAN_CreateSwapChain(SDL_Renderer *renderer, int w, int h)
}
SDL_free(rendererData->swapchainImageViews);
}
rendererData->swapchainImageViews = SDL_calloc(sizeof(VkImageView), rendererData->swapchainImageCount);
rendererData->swapchainImageViews = SDL_calloc(rendererData->swapchainImageCount, sizeof(VkImageView));
SDL_free(rendererData->swapchainImageLayouts);
rendererData->swapchainImageLayouts = SDL_calloc(sizeof(VkImageLayout), rendererData->swapchainImageCount);
rendererData->swapchainImageLayouts = SDL_calloc(rendererData->swapchainImageCount, sizeof(VkImageLayout));
for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) {
imageViewCreateInfo.image = rendererData->swapchainImages[i];
result = vkCreateImageView(rendererData->device, &imageViewCreateInfo, NULL, &rendererData->swapchainImageViews[i]);
@ -2125,7 +2125,7 @@ static VkResult VULKAN_CreateSwapChain(SDL_Renderer *renderer, int w, int h)
rendererData->currentCommandBuffer = VK_NULL_HANDLE;
rendererData->currentCommandBufferIndex = 0;
}
rendererData->commandBuffers = SDL_calloc(sizeof(VkCommandBuffer), rendererData->swapchainImageCount);
rendererData->commandBuffers = SDL_calloc(rendererData->swapchainImageCount, sizeof(VkCommandBuffer));
result = vkAllocateCommandBuffers(rendererData->device, &commandBufferAllocateInfo, rendererData->commandBuffers);
if (result != VK_SUCCESS) {
VULKAN_DestroyAll(renderer);
@ -2142,7 +2142,7 @@ static VkResult VULKAN_CreateSwapChain(SDL_Renderer *renderer, int w, int h)
}
SDL_free(rendererData->fences);
}
rendererData->fences = SDL_calloc(sizeof(VkFence), rendererData->swapchainImageCount);
rendererData->fences = SDL_calloc(rendererData->swapchainImageCount, sizeof(VkFence));
for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) {
VkFenceCreateInfo fenceCreateInfo = { 0 };
fenceCreateInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
@ -2170,7 +2170,7 @@ static VkResult VULKAN_CreateSwapChain(SDL_Renderer *renderer, int w, int h)
rendererData->renderPasses[i] = VK_NULL_HANDLE;
}
}
rendererData->framebuffers = SDL_calloc(sizeof(VkFramebuffer), rendererData->swapchainImageCount);
rendererData->framebuffers = SDL_calloc(rendererData->swapchainImageCount, sizeof(VkFramebuffer));
result = VULKAN_CreateFramebuffersAndRenderPasses(renderer,
rendererData->swapchainSize.width,
rendererData->swapchainSize.height,
@ -2199,12 +2199,12 @@ static VkResult VULKAN_CreateSwapChain(SDL_Renderer *renderer, int w, int h)
SDL_free(rendererData->descriptorPools);
SDL_free(rendererData->numDescriptorPools);
}
rendererData->descriptorPools = SDL_calloc(sizeof(VkDescriptorPool*), rendererData->swapchainImageCount);
rendererData->numDescriptorPools = SDL_calloc(sizeof(uint32_t), rendererData->swapchainImageCount);
rendererData->descriptorPools = SDL_calloc(rendererData->swapchainImageCount, sizeof(VkDescriptorPool*));
rendererData->numDescriptorPools = SDL_calloc(rendererData->swapchainImageCount, sizeof(uint32_t));
for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) {
/* Start by just allocating one pool, it will grow if needed */
rendererData->numDescriptorPools[i] = 1;
rendererData->descriptorPools[i] = SDL_calloc(sizeof(VkDescriptorPool), 1);
rendererData->descriptorPools[i] = SDL_calloc(1, sizeof(VkDescriptorPool));
rendererData->descriptorPools[i][0] = VULKAN_AllocateDescriptorPool(rendererData);
if (result != VK_SUCCESS) {
VULKAN_DestroyAll(renderer);
@ -2240,12 +2240,12 @@ static VkResult VULKAN_CreateSwapChain(SDL_Renderer *renderer, int w, int h)
}
SDL_free(rendererData->uploadBuffers);
}
rendererData->uploadBuffers = SDL_calloc(sizeof(VULKAN_Buffer*), rendererData->swapchainImageCount);
rendererData->uploadBuffers = SDL_calloc(rendererData->swapchainImageCount, sizeof(VULKAN_Buffer*));
for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) {
rendererData->uploadBuffers[i] = SDL_calloc(sizeof(VULKAN_Buffer), SDL_VULKAN_NUM_UPLOAD_BUFFERS);
rendererData->uploadBuffers[i] = SDL_calloc(SDL_VULKAN_NUM_UPLOAD_BUFFERS, sizeof(VULKAN_Buffer));
}
SDL_free(rendererData->currentUploadBuffer);
rendererData->currentUploadBuffer = SDL_calloc(sizeof(int), rendererData->swapchainImageCount);
rendererData->currentUploadBuffer = SDL_calloc(rendererData->swapchainImageCount, sizeof(int));
/* Constant buffers */
if (rendererData->constantBuffers) {
@ -2260,12 +2260,12 @@ static VkResult VULKAN_CreateSwapChain(SDL_Renderer *renderer, int w, int h)
SDL_free(rendererData->numConstantBuffers);
rendererData->constantBuffers = NULL;
}
rendererData->constantBuffers = SDL_calloc(sizeof(VULKAN_Buffer*), rendererData->swapchainImageCount);
rendererData->numConstantBuffers = SDL_calloc(sizeof(VULKAN_Buffer*), rendererData->swapchainImageCount);
rendererData->constantBuffers = SDL_calloc(rendererData->swapchainImageCount, sizeof(VULKAN_Buffer*));
rendererData->numConstantBuffers = SDL_calloc(rendererData->swapchainImageCount, sizeof(VULKAN_Buffer*));
for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) {
/* Start with just allocating one, will grow if needed */
rendererData->numConstantBuffers[i] = 1;
rendererData->constantBuffers[i] = SDL_calloc(sizeof(VULKAN_Buffer), 1);
rendererData->constantBuffers[i] = SDL_calloc(1, sizeof(VULKAN_Buffer));
result = VULKAN_AllocateBuffer(rendererData,
SDL_VULKAN_CONSTANT_BUFFER_DEFAULT_SIZE,
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,