Added SDL prefix AUDIO_* constants

This commit is contained in:
Brick 2023-05-02 13:00:28 +01:00 committed by Sam Lantinga
parent 1ee2832326
commit 079ae065f1
35 changed files with 327 additions and 227 deletions

View file

@ -96,7 +96,7 @@ SDLTest_CommonCreateState(char **argv, Uint32 flags)
state->logical_scale_mode = SDL_SCALEMODE_LINEAR;
state->num_windows = 1;
state->audiospec.freq = 22050;
state->audiospec.format = AUDIO_S16;
state->audiospec.format = SDL_AUDIO_S16;
state->audiospec.channels = 2;
state->audiospec.samples = 2048;
@ -584,23 +584,23 @@ int SDLTest_CommonArg(SDLTest_CommonState *state, int index)
return -1;
}
if (SDL_strcasecmp(argv[index], "U8") == 0) {
state->audiospec.format = AUDIO_U8;
state->audiospec.format = SDL_AUDIO_U8;
return 2;
}
if (SDL_strcasecmp(argv[index], "S8") == 0) {
state->audiospec.format = AUDIO_S8;
state->audiospec.format = SDL_AUDIO_S8;
return 2;
}
if (SDL_strcasecmp(argv[index], "S16") == 0) {
state->audiospec.format = AUDIO_S16;
state->audiospec.format = SDL_AUDIO_S16;
return 2;
}
if (SDL_strcasecmp(argv[index], "S16LE") == 0) {
state->audiospec.format = AUDIO_S16LSB;
state->audiospec.format = SDL_AUDIO_S16LSB;
return 2;
}
if (SDL_strcasecmp(argv[index], "S16BE") == 0) {
state->audiospec.format = AUDIO_S16MSB;
state->audiospec.format = SDL_AUDIO_S16MSB;
return 2;
}