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Sync SDL3 wiki -> header
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@ -682,11 +682,11 @@ extern SDL_DECLSPEC SDL_AudioDeviceID SDLCALL SDL_OpenAudioDevice(SDL_AudioDevic
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/**
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/**
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* Determine if an audio device is physical (instead of logical).
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* Determine if an audio device is physical (instead of logical).
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*
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*
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* An SDL_AudioDeviceID that represents physical hardware is a physical device;
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* An SDL_AudioDeviceID that represents physical hardware is a physical
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* there is one for each piece of hardware that SDL can see. Logical devices
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* device; there is one for each piece of hardware that SDL can see. Logical
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* are created by calling SDL_OpenAudioDevice or SDL_OpenAudioDeviceStream,
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* devices are created by calling SDL_OpenAudioDevice or
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* and while each is associated with a physical device, there can be any
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* SDL_OpenAudioDeviceStream, and while each is associated with a physical
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* number of logical devices on one physical device.
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* device, there can be any number of logical devices on one physical device.
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*
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*
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* For the most part, logical and physical IDs are interchangeable--if you try
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* For the most part, logical and physical IDs are interchangeable--if you try
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* to open a logical device, SDL understands to assign that effort to the
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* to open a logical device, SDL understands to assign that effort to the
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