Removed SDL_RWFromFP from the public API

This will blow up if the SDL library and the application have a different C runtime, which can easily happen on Windows.
This commit is contained in:
Sam Lantinga 2022-11-25 10:46:26 -08:00
parent 670f1df469
commit 05139f4a2e
7 changed files with 138 additions and 185 deletions

View file

@ -54,12 +54,6 @@ SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThread,(SDL_ThreadFunction a, const char *
SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThread,(SDL_ThreadFunction a, const char *b, void *c),(a,b,c),return)
#endif
#ifdef HAVE_STDIO_H
SDL_DYNAPI_PROC(SDL_RWops*,SDL_RWFromFP,(void *a, SDL_bool b),(a,b),return)
#else
SDL_DYNAPI_PROC(SDL_RWops*,SDL_RWFromFP,(void *a, SDL_bool b),(a,b),return)
#endif
#if defined(__WIN32__) || defined(__GDK__)
SDL_DYNAPI_PROC(int,SDL_RegisterApp,(const char *a, Uint32 b, void *c),(a,b,c),return)
SDL_DYNAPI_PROC(void,SDL_UnregisterApp,(void),(),)