Added SDL_ClearSurface() and SDL_ReadSurfacePixelFloat()

This commit is contained in:
Sam Lantinga 2024-07-17 16:25:00 -07:00
parent b07bd55baf
commit 02a072a1b7
5 changed files with 246 additions and 28 deletions

View file

@ -60,6 +60,7 @@
#define SDL_ClearComposition SDL_ClearComposition_REAL
#define SDL_ClearError SDL_ClearError_REAL
#define SDL_ClearProperty SDL_ClearProperty_REAL
#define SDL_ClearSurface SDL_ClearSurface_REAL
#define SDL_CloseAudioDevice SDL_CloseAudioDevice_REAL
#define SDL_CloseCamera SDL_CloseCamera_REAL
#define SDL_CloseGamepad SDL_CloseGamepad_REAL
@ -652,6 +653,7 @@
#define SDL_ReadS8 SDL_ReadS8_REAL
#define SDL_ReadStorageFile SDL_ReadStorageFile_REAL
#define SDL_ReadSurfacePixel SDL_ReadSurfacePixel_REAL
#define SDL_ReadSurfacePixelFloat SDL_ReadSurfacePixelFloat_REAL
#define SDL_ReadU16BE SDL_ReadU16BE_REAL
#define SDL_ReadU16LE SDL_ReadU16LE_REAL
#define SDL_ReadU32BE SDL_ReadU32BE_REAL