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render: only enable clipping when the rectangle is valid
Fixes https://github.com/libsdl-org/SDL/issues/6896
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1 changed files with 1 additions and 1 deletions
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@ -2455,7 +2455,7 @@ int SDL_RenderSetClipRect(SDL_Renderer *renderer, const SDL_Rect *rect)
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int retval;
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CHECK_RENDERER_MAGIC(renderer, -1)
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if (rect) {
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if (rect && rect->w > 0 && rect->h > 0) {
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renderer->clipping_enabled = SDL_TRUE;
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renderer->clip_rect.x = (double)rect->x * renderer->scale.x;
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renderer->clip_rect.y = (double)rect->y * renderer->scale.y;
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