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Regenerated dynamic API after SDL_syswm.h update
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2 changed files with 2 additions and 0 deletions
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@ -898,3 +898,4 @@
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#define SDL_EGL_GetWindowEGLSurface SDL_EGL_GetWindowEGLSurface_REAL
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#define SDL_EGL_GetWindowEGLSurface SDL_EGL_GetWindowEGLSurface_REAL
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#define SDL_EGL_SetEGLAttributeCallbacks SDL_EGL_SetEGLAttributeCallbacks_REAL
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#define SDL_EGL_SetEGLAttributeCallbacks SDL_EGL_SetEGLAttributeCallbacks_REAL
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#define SDL_GDKSuspendComplete SDL_GDKSuspendComplete_REAL
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#define SDL_GDKSuspendComplete SDL_GDKSuspendComplete_REAL
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#define SDL_GetWindowWMInfo SDL_GetWindowWMInfo_REAL
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@ -979,3 +979,4 @@ SDL_DYNAPI_PROC(void,SDL_EGL_SetEGLAttributeCallbacks,(SDL_EGLAttribArrayCallbac
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#if defined(__GDK__)
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#if defined(__GDK__)
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SDL_DYNAPI_PROC(void,SDL_GDKSuspendComplete,(void),(),return)
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SDL_DYNAPI_PROC(void,SDL_GDKSuspendComplete,(void),(),return)
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#endif
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#endif
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SDL_DYNAPI_PROC(int,SDL_GetWindowWMInfo,(SDL_Window *a, SDL_SysWMinfo *b, Uint32 c),(a,b,c),return)
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