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Add ff_ prefix to data symbols of encoders, decoders, hwaccel, parsers, bsf.
None of these symbols should be accessed directly, so declare them as hidden. Signed-off-by: Mans Rullgard <mans@mansr.com>
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parent
2d162e3825
commit
d36beb3f69
268 changed files with 358 additions and 358 deletions
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@ -88,7 +88,7 @@ static av_cold int decode_end(AVCodecContext * avctx)
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}
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#if CONFIG_MP1FLOAT_DECODER
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AVCodec mp1float_decoder =
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AVCodec ff_mp1float_decoder =
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{
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"mp1float",
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AVMEDIA_TYPE_AUDIO,
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@ -104,7 +104,7 @@ AVCodec mp1float_decoder =
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};
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#endif
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#if CONFIG_MP2FLOAT_DECODER
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AVCodec mp2float_decoder =
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AVCodec ff_mp2float_decoder =
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{
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"mp2float",
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AVMEDIA_TYPE_AUDIO,
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@ -120,7 +120,7 @@ AVCodec mp2float_decoder =
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};
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#endif
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#if CONFIG_MP3FLOAT_DECODER
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AVCodec mp3float_decoder =
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AVCodec ff_mp3float_decoder =
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{
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"mp3float",
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AVMEDIA_TYPE_AUDIO,
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@ -136,7 +136,7 @@ AVCodec mp3float_decoder =
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};
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#endif
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#if CONFIG_MP3ADUFLOAT_DECODER
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AVCodec mp3adufloat_decoder =
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AVCodec ff_mp3adufloat_decoder =
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{
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"mp3adufloat",
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AVMEDIA_TYPE_AUDIO,
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@ -152,7 +152,7 @@ AVCodec mp3adufloat_decoder =
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};
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#endif
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#if CONFIG_MP3ON4FLOAT_DECODER
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AVCodec mp3on4float_decoder =
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AVCodec ff_mp3on4float_decoder =
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{
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"mp3on4float",
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AVMEDIA_TYPE_AUDIO,
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