Refactoring towards interface based config

This commit is contained in:
Phil Nash 2013-05-28 18:39:32 +01:00
parent 10fa0593db
commit e1459955f1
17 changed files with 754 additions and 245 deletions

View file

@ -38,7 +38,7 @@ namespace Catch {
return generators && generators->moveNext();
}
virtual const IConfig* getConfig() const {
virtual Ptr<IConfig> getConfig() const {
return m_config;
}
@ -49,7 +49,7 @@ namespace Catch {
virtual void setRunner( IRunner* runner ) {
m_runner = runner;
}
virtual void setConfig( const IConfig* config ) {
virtual void setConfig( Ptr<IConfig> const& config ) {
m_config = config;
}
@ -79,7 +79,7 @@ namespace Catch {
private:
IRunner* m_runner;
IResultCapture* m_resultCapture;
const IConfig* m_config;
Ptr<IConfig> m_config;
std::map<std::string, IGeneratorsForTest*> m_generatorsByTestName;
};