Integrate Nonius benchmark into Catch2
Changes done to Nonius: * Moved things into "Catch::Benchmark" namespace * Benchmarks were integrated with `TEST_CASE`/`SECTION`/`GENERATE` macros * Removed Nonius's parameters for benchmarks, Generators should be used instead * Added relevant methods to the reporter interface (default-implemented, to avoid breaking existing 3rd party reporters) * Async processing is guarded with `_REENTRANT` macro for GCC/Clang, used by default on MSVC * Added a macro `CATCH_CONFIG_DISABLE_BENCHMARKING` that removes all traces of benchmarking from Catch
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46 changed files with 2614 additions and 190 deletions
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include/internal/benchmark/detail/catch_benchmark_function.hpp
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105
include/internal/benchmark/detail/catch_benchmark_function.hpp
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/*
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* Created by Joachim on 16/04/2019.
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* Adapted from donated nonius code.
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*
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* Distributed under the Boost Software License, Version 1.0. (See accompanying
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* file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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*/
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// Dumb std::function implementation for consistent call overhead
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#ifndef TWOBLUECUBES_CATCH_DETAIL_BENCHMARK_FUNCTION_HPP_INCLUDED
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#define TWOBLUECUBES_CATCH_DETAIL_BENCHMARK_FUNCTION_HPP_INCLUDED
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#include "../catch_chronometer.hpp"
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#include "catch_complete_invoke.hpp"
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#include "../../catch_meta.hpp"
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#include <cassert>
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#include <type_traits>
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#include <utility>
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#include <memory>
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namespace Catch {
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namespace Benchmark {
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namespace Detail {
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template <typename T>
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using Decay = typename std::decay<T>::type;
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template <typename T, typename U>
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struct is_related
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: std::is_same<Decay<T>, Decay<U>> {};
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/// We need to reinvent std::function because every piece of code that might add overhead
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/// in a measurement context needs to have consistent performance characteristics so that we
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/// can account for it in the measurement.
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/// Implementations of std::function with optimizations that aren't always applicable, like
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/// small buffer optimizations, are not uncommon.
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/// This is effectively an implementation of std::function without any such optimizations;
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/// it may be slow, but it is consistently slow.
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struct BenchmarkFunction {
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private:
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struct callable {
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virtual void call(Chronometer meter) const = 0;
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virtual callable* clone() const = 0;
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virtual ~callable() = default;
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};
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template <typename Fun>
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struct model : public callable {
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model(Fun&& fun) : fun(std::move(fun)) {}
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model(Fun const& fun) : fun(fun) {}
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model<Fun>* clone() const override { return new model<Fun>(*this); }
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void call(Chronometer meter) const override {
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call(meter, is_callable<Fun(Chronometer)>());
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}
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void call(Chronometer meter, std::true_type) const {
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fun(meter);
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}
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void call(Chronometer meter, std::false_type) const {
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meter.measure(fun);
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}
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Fun fun;
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};
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struct do_nothing { void operator()() const {} };
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template <typename T>
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BenchmarkFunction(model<T>* c) : f(c) {}
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public:
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BenchmarkFunction()
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: f(new model<do_nothing>{ {} }) {}
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template <typename Fun,
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typename std::enable_if<!is_related<Fun, BenchmarkFunction>::value, int>::type = 0>
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BenchmarkFunction(Fun&& fun)
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: f(new model<typename std::decay<Fun>::type>(std::forward<Fun>(fun))) {}
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BenchmarkFunction(BenchmarkFunction&& that)
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: f(std::move(that.f)) {}
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BenchmarkFunction(BenchmarkFunction const& that)
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: f(that.f->clone()) {}
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BenchmarkFunction& operator=(BenchmarkFunction&& that) {
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f = std::move(that.f);
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return *this;
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}
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BenchmarkFunction& operator=(BenchmarkFunction const& that) {
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f.reset(that.f->clone());
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return *this;
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}
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void operator()(Chronometer meter) const { f->call(meter); }
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private:
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std::unique_ptr<callable> f;
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};
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} // namespace Detail
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} // namespace Benchmark
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} // namespace Catch
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#endif // TWOBLUECUBES_CATCH_DETAIL_BENCHMARK_FUNCTION_HPP_INCLUDED
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