Introduced ReusableStringStream and removed all uses of std::ostringstream from the main path
ReusableStringStream holds a std::ostringstream internally, but only exposes the ostream interface. It caches a pool of ostringstreams in a vector which is currently global, but will be made thread-local. Altogether this should enable both runtime and compile-time benefits. although more work is needed to realise the compile time opportunities.
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26 changed files with 202 additions and 114 deletions
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@ -115,13 +115,14 @@ namespace Catch {
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}
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for( auto const& tagCount : tagCounts ) {
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std::ostringstream oss;
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oss << " " << std::setw(2) << tagCount.second.count << " ";
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ReusableStringStream rss;
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rss << " " << std::setw(2) << tagCount.second.count << " ";
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auto str = rss.str();
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auto wrapper = Column( tagCount.second.all() )
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.initialIndent( 0 )
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.indent( oss.str().size() )
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.indent( str.size() )
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.width( CATCH_CONFIG_CONSOLE_WIDTH-10 );
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Catch::cout() << oss.str() << wrapper << '\n';
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Catch::cout() << str << wrapper << '\n';
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}
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Catch::cout() << pluralise( tagCounts.size(), "tag" ) << '\n' << std::endl;
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return tagCounts.size();
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