Fix how windows.h is included in our files.
To prevent bugs with stitching system headers inside Catch, the proxy header is responsible for guarding against inclusion on Linux, rather than the includers. Might be related to #1197
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3 changed files with 7 additions and 4 deletions
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@ -9,21 +9,23 @@
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#include "catch_debug_console.h"
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#include "catch_stream.h"
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#include "catch_platform.h"
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#include "catch_windows_h_proxy.h"
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#ifdef CATCH_PLATFORM_WINDOWS
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#include "catch_windows_h_proxy.h"
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namespace Catch {
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void writeToDebugConsole( std::string const& text ) {
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::OutputDebugStringA( text.c_str() );
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}
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}
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#else
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namespace Catch {
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void writeToDebugConsole( std::string const& text ) {
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// !TBD: Need a version for Mac/ XCode and other IDEs
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Catch::cout() << text;
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}
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}
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#endif // Platform
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