remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency

Signed-off-by: arades79 <scravers@protonmail.com>
This commit is contained in:
arades79 2023-02-14 11:13:47 -05:00
parent 26e44a3be4
commit 683019878f
102 changed files with 300 additions and 307 deletions

View file

@ -219,7 +219,7 @@ static void LogRuntimes() {
#ifdef _MSC_VER
// It is possible that the name of the dll will change.
// vcruntime140.dll is for 2015 and onwards
constexpr static char runtime_dll_name[] = "vcruntime140.dll";
static constexpr char runtime_dll_name[] = "vcruntime140.dll";
UINT sz = GetFileVersionInfoSizeA(runtime_dll_name, nullptr);
bool runtime_version_inspection_worked = false;
if (sz > 0) {
@ -4490,8 +4490,8 @@ static void SetHighDPIAttributes() {
// Recommended minimum width and height for proper window fit.
// Any screen with a lower resolution than this will still have a scale of 1.
constexpr static float minimum_width = 1350.0f;
constexpr static float minimum_height = 900.0f;
constexpr float minimum_width = 1350.0f;
constexpr float minimum_height = 900.0f;
const float width_ratio = std::max(1.0f, real_width / minimum_width);
const float height_ratio = std::max(1.0f, real_height / minimum_height);