forked from eden-emu/eden
Merge pull request #9463 from liamwhite/manager-events
EmuThread: refactor
This commit is contained in:
commit
1b11e0f0d3
6 changed files with 65 additions and 173 deletions
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@ -1498,7 +1498,7 @@ void GMainWindow::SetupSigInterrupts() {
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void GMainWindow::HandleSigInterrupt(int sig) {
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if (sig == SIGINT) {
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exit(1);
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_exit(1);
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}
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// Calling into Qt directly from a signal handler is not safe,
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@ -1794,15 +1794,16 @@ void GMainWindow::ShutdownGame() {
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Settings::values.use_speed_limit.SetValue(true);
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system->SetShuttingDown(true);
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system->DetachDebugger();
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discord_rpc->Pause();
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RequestGameExit();
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emu_thread->disconnect();
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emu_thread->SetRunning(true);
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emit EmulationStopping();
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// Wait for emulation thread to complete and delete it
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if (!emu_thread->wait(5000)) {
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if (system->DebuggerEnabled() || !emu_thread->wait(5000)) {
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emu_thread->ForceStop();
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emu_thread->wait();
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}
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@ -2919,8 +2920,6 @@ void GMainWindow::OnStartGame() {
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emu_thread->SetRunning(true);
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connect(emu_thread.get(), &EmuThread::ErrorThrown, this, &GMainWindow::OnCoreError);
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UpdateMenuState();
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OnTasStateChanged();
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@ -3904,79 +3903,6 @@ void GMainWindow::OnMouseActivity() {
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mouse_center_timer.stop();
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}
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void GMainWindow::OnCoreError(Core::SystemResultStatus result, std::string details) {
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QMessageBox::StandardButton answer;
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QString status_message;
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const QString common_message =
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tr("The game you are trying to load requires additional files from your Switch to be "
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"dumped "
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"before playing.<br/><br/>For more information on dumping these files, please see the "
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"following wiki page: <a "
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"href='https://yuzu-emu.org/wiki/"
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"dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System "
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"Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to "
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"quit "
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"back to the game list? Continuing emulation may result in crashes, corrupted save "
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"data, or other bugs.");
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switch (result) {
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case Core::SystemResultStatus::ErrorSystemFiles: {
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QString message;
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if (details.empty()) {
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message =
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tr("yuzu was unable to locate a Switch system archive. %1").arg(common_message);
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} else {
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message = tr("yuzu was unable to locate a Switch system archive: %1. %2")
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.arg(QString::fromStdString(details), common_message);
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}
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answer = QMessageBox::question(this, tr("System Archive Not Found"), message,
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QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
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status_message = tr("System Archive Missing");
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break;
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}
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case Core::SystemResultStatus::ErrorSharedFont: {
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const QString message =
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tr("yuzu was unable to locate the Switch shared fonts. %1").arg(common_message);
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answer = QMessageBox::question(this, tr("Shared Fonts Not Found"), message,
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QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
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status_message = tr("Shared Font Missing");
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break;
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}
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default:
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answer = QMessageBox::question(
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this, tr("Fatal Error"),
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tr("yuzu has encountered a fatal error, please see the log for more details. "
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"For more information on accessing the log, please see the following page: "
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"<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How "
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"to "
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"Upload the Log File</a>.<br/><br/>Would you like to quit back to the game "
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"list? "
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"Continuing emulation may result in crashes, corrupted save data, or other "
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"bugs."),
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QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
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status_message = tr("Fatal Error encountered");
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break;
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}
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if (answer == QMessageBox::Yes) {
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if (emu_thread) {
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ShutdownGame();
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Settings::RestoreGlobalState(system->IsPoweredOn());
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system->HIDCore().ReloadInputDevices();
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UpdateStatusButtons();
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}
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} else {
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// Only show the message if the game is still running.
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if (emu_thread) {
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emu_thread->SetRunning(true);
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message_label->setText(status_message);
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}
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}
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}
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void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
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if (behavior == ReinitializeKeyBehavior::Warning) {
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const auto res = QMessageBox::information(
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