rebase, fix name shadowing, more const

This commit is contained in:
ameerj 2021-01-07 15:56:15 -05:00
parent c0ccf9eac5
commit 01dec35df3
4 changed files with 10 additions and 11 deletions

View file

@ -134,10 +134,10 @@ void Vic::Execute() {
// Populate luma buffer
for (std::size_t y = 0; y < surface_height - 1; ++y) {
std::size_t src = y * stride;
std::size_t dst = y * aligned_width;
const std::size_t src = y * stride;
const std::size_t dst = y * aligned_width;
std::size_t size = surface_width;
const std::size_t size = surface_width;
for (std::size_t offset = 0; offset < size; ++offset) {
luma_buffer[dst + offset] = luma_ptr[src + offset];
@ -148,8 +148,8 @@ void Vic::Execute() {
// Populate chroma buffer from both channels with interleaving.
for (std::size_t y = 0; y < half_height; ++y) {
std::size_t src = y * half_stride;
std::size_t dst = y * aligned_width;
const std::size_t src = y * half_stride;
const std::size_t dst = y * aligned_width;
for (std::size_t x = 0; x < half_width; ++x) {
chroma_buffer[dst + x * 2] = chroma_b_ptr[src + x];