forked from eden-emu/eden
file_util: Use an enum class for GetUserPath()
Instead of using an unsigned int as a parameter and expecting a user to always pass in the correct values, we can just convert the enum into an enum class and use that type as the parameter type instead, which makes the interface more type safe. We also get rid of the bookkeeping "NUM_" element in the enum by just using an unordered map. This function is generally low-frequency in terms of calls (and I'd hope so, considering otherwise would mean we're slamming the disk with IO all the time) so I'd consider this acceptable in this case.
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11 changed files with 85 additions and 73 deletions
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@ -16,21 +16,20 @@
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#include "common/string_util.h"
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#endif
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// User directory indices for GetUserPath
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enum {
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D_USER_IDX,
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D_ROOT_IDX,
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D_CONFIG_IDX,
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D_CACHE_IDX,
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D_SDMC_IDX,
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D_NAND_IDX,
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D_SYSDATA_IDX,
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D_LOGS_IDX,
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NUM_PATH_INDICES
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};
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namespace FileUtil {
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// User paths for GetUserPath
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enum class UserPath {
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CacheDir,
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ConfigDir,
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LogDir,
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NANDDir,
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RootDir,
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SDMCDir,
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SysDataDir,
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UserDir,
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};
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// FileSystem tree node/
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struct FSTEntry {
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bool isDirectory;
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@ -123,7 +122,7 @@ bool SetCurrentDir(const std::string& directory);
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// Returns a pointer to a string with a yuzu data dir in the user's home
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// directory. To be used in "multi-user" mode (that is, installed).
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const std::string& GetUserPath(const unsigned int DirIDX, const std::string& newPath = "");
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const std::string& GetUserPath(UserPath path, const std::string& new_path = "");
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// Returns the path to where the sys file are
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std::string GetSysDirectory();
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