shader: Avoid usage of C++20 ranges to build in clang

This commit is contained in:
ReinUsesLisp 2021-07-12 05:22:01 -03:00 committed by ameerj
parent 94af0a00f6
commit bf2956d77a
11 changed files with 47 additions and 39 deletions

View file

@ -5,7 +5,6 @@
#include <algorithm>
#include <array>
#include <optional>
#include <ranges>
#include <string>
#include <utility>
@ -151,18 +150,18 @@ std::pair<Location, Stack> Stack::Pop(Token token) const {
}
std::optional<Location> Stack::Peek(Token token) const {
const auto reverse_entries{entries | std::views::reverse};
const auto it{std::ranges::find(reverse_entries, token, &StackEntry::token)};
if (it == reverse_entries.end()) {
const auto it{std::find_if(entries.rbegin(), entries.rend(),
[token](const auto& entry) { return entry.token == token; })};
if (it == entries.rend()) {
return std::nullopt;
}
return it->target;
}
Stack Stack::Remove(Token token) const {
const auto reverse_entries{entries | std::views::reverse};
const auto it{std::ranges::find(reverse_entries, token, &StackEntry::token)};
const auto pos{std::distance(reverse_entries.begin(), it)};
const auto it{std::find_if(entries.rbegin(), entries.rend(),
[token](const auto& entry) { return entry.token == token; })};
const auto pos{std::distance(entries.rbegin(), it)};
Stack result;
result.entries.insert(result.entries.end(), entries.begin(), entries.end() - pos - 1);
return result;