forked from eden-emu/eden
loader: Make the Load() function take a process as a regular reference, not a SharedPtr
A process should never require being reference counted in this situation. If the handle to a process is freed before this function is called, it's definitely a bug with our lifetime management, so we can put the requirement in place for the API that the process must be a valid instance.
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18 changed files with 28 additions and 42 deletions
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@ -202,7 +202,7 @@ struct System::Impl {
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return init_result;
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}
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const Loader::ResultStatus load_result{app_loader->Load(kernel.CurrentProcess())};
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const Loader::ResultStatus load_result{app_loader->Load(*kernel.CurrentProcess())};
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if (load_result != Loader::ResultStatus::Success) {
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LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
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Shutdown();
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