Merge pull request from lat9nq/apply-config-pgc

yuzu qt: Add an Apply button to configuration dialogs
This commit is contained in:
Ameer J 2021-05-27 13:07:53 -04:00 committed by GitHub
commit 9110cfdefb
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GPG key ID: 4AEE18F83AFDEB23
6 changed files with 59 additions and 20 deletions
src/yuzu/configuration

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@ -6,9 +6,12 @@
#include <memory>
#include <utility>
#include <QAbstractButton>
#include <QCheckBox>
#include <QDialogButtonBox>
#include <QHeaderView>
#include <QMenu>
#include <QPushButton>
#include <QStandardItemModel>
#include <QString>
#include <QTimer>
@ -42,6 +45,12 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id)
scene = new QGraphicsScene;
ui->icon_view->setScene(scene);
if (Core::System::GetInstance().IsPoweredOn()) {
QPushButton* apply_button = ui->buttonBox->addButton(QDialogButtonBox::Apply);
connect(apply_button, &QAbstractButton::clicked, this,
&ConfigurePerGame::HandleApplyButtonClicked);
}
LoadConfiguration();
}
@ -74,6 +83,11 @@ void ConfigurePerGame::RetranslateUI() {
ui->retranslateUi(this);
}
void ConfigurePerGame::HandleApplyButtonClicked() {
UISettings::values.configuration_applied = true;
ApplyConfiguration();
}
void ConfigurePerGame::LoadFromFile(FileSys::VirtualFile file) {
this->file = std::move(file);
LoadConfiguration();