shader: SSA and dominance

This commit is contained in:
ReinUsesLisp 2021-02-02 21:07:00 -03:00 committed by ameerj
parent 2d48a7b4d0
commit 6c4cc0cd06
24 changed files with 569 additions and 76 deletions

View file

@ -70,6 +70,12 @@ struct Block {
IR::Condition cond;
BlockId branch_true;
BlockId branch_false;
boost::container::small_vector<BlockId, 4> imm_predecessors;
boost::container::small_vector<BlockId, 8> dominance_frontiers;
union {
bool post_order_visited{false};
Block* imm_dominator;
};
};
struct Label {
@ -81,11 +87,30 @@ struct Label {
struct Function {
Function(Location start_address);
void BuildBlocksMap();
void BuildImmediatePredecessors();
void BuildPostOrder();
void BuildImmediateDominators();
void BuildDominanceFrontier();
[[nodiscard]] size_t NumBlocks() const noexcept {
return static_cast<size_t>(current_block_id) + 1;
}
Location entrypoint;
BlockId current_block_id{0};
boost::container::small_vector<Label, 16> labels;
boost::container::small_vector<u32, 0x130> blocks;
boost::container::small_vector<Block, 0x130> blocks_data;
// Translates from BlockId to block index
boost::container::small_vector<Block*, 0x130> blocks_map;
boost::container::small_vector<u32, 0x130> post_order_blocks;
boost::container::small_vector<BlockId, 0x130> post_order_map;
};
class CFG {
@ -97,6 +122,12 @@ class CFG {
public:
explicit CFG(Environment& env, Location start_address);
CFG& operator=(const CFG&) = delete;
CFG(const CFG&) = delete;
CFG& operator=(CFG&&) = delete;
CFG(CFG&&) = delete;
[[nodiscard]] std::string Dot() const;
[[nodiscard]] std::span<const Function> Functions() const noexcept {
@ -104,20 +135,22 @@ public:
}
private:
void VisitFunctions(Location start_address);
void AnalyzeLabel(FunctionId function_id, Label& label);
/// Inspect already visited blocks.
/// Return true when the block has already been visited
[[nodiscard]] bool InspectVisitedBlocks(FunctionId function_id, const Label& label);
bool InspectVisitedBlocks(FunctionId function_id, const Label& label);
[[nodiscard]] AnalysisState AnalyzeInst(Block& block, FunctionId function_id, Location pc);
AnalysisState AnalyzeInst(Block& block, FunctionId function_id, Location pc);
void AnalyzeCondInst(Block& block, FunctionId function_id, Location pc, EndClass insn_end_class,
IR::Condition cond);
/// Return true when the branch instruction is confirmed to be a branch
[[nodiscard]] bool AnalyzeBranch(Block& block, FunctionId function_id, Location pc,
Instruction inst, Opcode opcode);
bool AnalyzeBranch(Block& block, FunctionId function_id, Location pc, Instruction inst,
Opcode opcode);
void AnalyzeBRA(Block& block, FunctionId function_id, Location pc, Instruction inst,
bool is_absolute);
@ -126,8 +159,7 @@ private:
AnalysisState AnalyzeEXIT(Block& block, FunctionId function_id, Location pc, Instruction inst);
/// Return the branch target block id
[[nodiscard]] BlockId AddLabel(const Block& block, Stack stack, Location pc,
FunctionId function_id);
BlockId AddLabel(const Block& block, Stack stack, Location pc, FunctionId function_id);
Environment& env;
boost::container::small_vector<Function, 1> functions;