Common: Rename the File namespace to FileUtil, to match the filename and prevent collisions.

This commit is contained in:
Emmanuel Gil Peyrot 2014-09-12 00:17:15 +02:00
parent edaf59a759
commit 6b7b36a874
8 changed files with 31 additions and 31 deletions

View file

@ -138,7 +138,7 @@ ResultStatus AppLoader_NCCH::LoadExec() const {
*/
ResultStatus AppLoader_NCCH::LoadSectionExeFS(const char* name, std::vector<u8>& buffer) const {
// Iterate through the ExeFs archive until we find the .code file...
File::IOFile file(filename, "rb");
FileUtil::IOFile file(filename, "rb");
if (file.IsOpen()) {
for (int i = 0; i < kMaxSections; i++) {
// Load the specified section...
@ -199,7 +199,7 @@ ResultStatus AppLoader_NCCH::Load() {
if (is_loaded)
return ResultStatus::ErrorAlreadyLoaded;
File::IOFile file(filename, "rb");
FileUtil::IOFile file(filename, "rb");
if (file.IsOpen()) {
file.ReadBytes(&ncch_header, sizeof(NCCH_Header));
@ -290,7 +290,7 @@ ResultStatus AppLoader_NCCH::ReadLogo(std::vector<u8>& buffer) const {
* @return ResultStatus result of function
*/
ResultStatus AppLoader_NCCH::ReadRomFS(std::vector<u8>& buffer) const {
File::IOFile file(filename, "rb");
FileUtil::IOFile file(filename, "rb");
if (file.IsOpen()) {
// Check if the NCCH has a RomFS...
if (ncch_header.romfs_offset != 0 && ncch_header.romfs_size != 0) {