forked from eden-emu/eden
Common: Rename the File namespace to FileUtil, to match the filename and prevent collisions.
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parent
edaf59a759
commit
6b7b36a874
8 changed files with 31 additions and 31 deletions
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@ -138,7 +138,7 @@ ResultStatus AppLoader_NCCH::LoadExec() const {
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*/
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ResultStatus AppLoader_NCCH::LoadSectionExeFS(const char* name, std::vector<u8>& buffer) const {
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// Iterate through the ExeFs archive until we find the .code file...
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File::IOFile file(filename, "rb");
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FileUtil::IOFile file(filename, "rb");
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if (file.IsOpen()) {
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for (int i = 0; i < kMaxSections; i++) {
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// Load the specified section...
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@ -199,7 +199,7 @@ ResultStatus AppLoader_NCCH::Load() {
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if (is_loaded)
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return ResultStatus::ErrorAlreadyLoaded;
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File::IOFile file(filename, "rb");
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FileUtil::IOFile file(filename, "rb");
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if (file.IsOpen()) {
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file.ReadBytes(&ncch_header, sizeof(NCCH_Header));
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@ -290,7 +290,7 @@ ResultStatus AppLoader_NCCH::ReadLogo(std::vector<u8>& buffer) const {
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* @return ResultStatus result of function
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*/
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ResultStatus AppLoader_NCCH::ReadRomFS(std::vector<u8>& buffer) const {
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File::IOFile file(filename, "rb");
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FileUtil::IOFile file(filename, "rb");
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if (file.IsOpen()) {
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// Check if the NCCH has a RomFS...
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if (ncch_header.romfs_offset != 0 && ncch_header.romfs_size != 0) {
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