Added missing parts in libnetwork (#2838)

* Network: Set and send the game information over enet

Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
This commit is contained in:
B3n30 2017-08-19 19:14:33 +02:00 committed by James Rowe
parent 21204ba488
commit 5d0a1e7efd
9 changed files with 310 additions and 37 deletions

View file

@ -19,6 +19,7 @@
#include "core/loader/loader.h"
#include "core/memory_setup.h"
#include "core/settings.h"
#include "network/network.h"
#include "video_core/video_core.h"
namespace Core {
@ -188,6 +189,10 @@ void System::Shutdown() {
cpu_core = nullptr;
app_loader = nullptr;
telemetry_session = nullptr;
if (auto room_member = Network::GetRoomMember().lock()) {
Network::GameInfo game_info{};
room_member->SendGameInfo(game_info);
}
LOG_DEBUG(Core, "Shutdown OK");
}