gpu: Refactor to take RendererBase instead of RasterizerInterface.

This commit is contained in:
bunnei 2019-01-07 23:32:02 -05:00
parent d6015ee211
commit 4483089d70
3 changed files with 23 additions and 18 deletions

View file

@ -131,7 +131,7 @@ struct System::Impl {
is_powered_on = true;
gpu_core = std::make_unique<Tegra::GPU>(system, renderer->Rasterizer());
gpu_core = std::make_unique<Tegra::GPU>(system, *renderer);
cpu_core_manager.Initialize(system);