Remove gpu debugger and get yuzu qt to compile

This commit is contained in:
James Rowe 2018-01-11 20:33:56 -07:00
parent 1d28b2e142
commit 389979018c
48 changed files with 47 additions and 3245 deletions

View file

@ -4,7 +4,6 @@
#include <memory>
#include <utility>
#include "audio_core/audio_core.h"
#include "common/logging/log.h"
#include "core/arm/dynarmic/arm_dynarmic.h"
#include "core/arm/unicorn/arm_unicorn.h"
@ -19,7 +18,6 @@
#include "core/loader/loader.h"
#include "core/memory_setup.h"
#include "core/settings.h"
#include "network/network.h"
#include "video_core/video_core.h"
namespace Core {
@ -156,7 +154,6 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
HW::Init();
Kernel::Init(system_mode);
Service::Init();
AudioCore::Init();
GDBStub::Init();
if (!VideoCore::Init(emu_window)) {
@ -184,7 +181,6 @@ void System::Shutdown() {
// Shutdown emulation session
GDBStub::Shutdown();
AudioCore::Shutdown();
VideoCore::Shutdown();
Service::Shutdown();
Kernel::Shutdown();
@ -193,10 +189,6 @@ void System::Shutdown() {
cpu_core = nullptr;
app_loader = nullptr;
telemetry_session = nullptr;
if (auto room_member = Network::GetRoomMember().lock()) {
Network::GameInfo game_info{};
room_member->SendGameInfo(game_info);
}
LOG_DEBUG(Core, "Shutdown OK");
}