forked from eden-emu/eden
User Data Migration from Citron, Sudachi, and Yuzu (#91)
Includes citron, sudachi, yuzu currently broken, because the eden dir is always made early? Signed-off-by: swurl <swurl@swurl.xyz> Reviewed-on: eden-emu/eden#91 Co-authored-by: swurl <swurl@swurl.xyz> Co-committed-by: swurl <swurl@swurl.xyz>
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62 changed files with 703 additions and 384 deletions
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@ -14,7 +14,7 @@ namespace Common {
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void ConfigureNvidiaEnvironmentFlags() {
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#ifdef _WIN32
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const auto nvidia_shader_dir =
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Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir) / "nvidia";
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Common::FS::GetEdenPath(Common::FS::EdenPath::ShaderDir) / "nvidia";
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if (!Common::FS::CreateDirs(nvidia_shader_dir)) {
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return;
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